Пример #1
0
        private void UpdateLightSources()
        {
            var isPlaced = (Game1.currentLocation as DecoratableLocation)?.furniture.Contains(this) ?? false;

            foreach (var kv in LightSources.ToList())
            {
                if (ItemProvider.Contains(kv.Key) && isPlaced && GlowConfig.ShowLights)
                {
                    Game1.currentLightSources.Add(kv.Value);
                }
                else
                {
                    LightSources.Remove(kv.Key);
                    Game1.currentLightSources.Remove(kv.Value);
                }
            }
        }