public void Dispose() { RsDebug?.Dispose(); _rsCw?.Dispose(); _rsCcw?.Dispose(); LightRenderer.Dispose(); LightMapRenderer.Dispose(); ShadowRenderer.Dispose(); }
public void Dispose() { if (!_disposed) { _disposed = true; LightRenderer.Dispose(); _ssaoFilter.SafeDispose(); _copyFilter.Dispose(); } }