public void StopLifestealGraphicEfect(PlayEmergencyProtectionShaderEffectEvent evt, LifestealTankReadyNode tank) { tank.lifestealGraphicsEffect.StopEffect(); }
public void StopLifestealEffect(StartHealingGraphicsEffectEvent evt, LifestealTankReadyNode tank) { tank.lifestealGraphicsEffect.StopEffect(); }