Пример #1
0
    public void LifeAdd(LifeEventData data)
    {
        progressBar.timer += data.lifeValue;
        T6_SoundEvent.playSound.Invoke(new SoundEventData(batterieUp));
        if (progressBar.timer > progressBar.maxTimer)
        {
            progressBar.timer = progressBar.maxTimer;
        }
        isLifeAdding = true;
        if (progressBar.timer > progressBar.maxTimer)
        {
            progressBar.timer = progressBar.maxTimer;
        }

        if (activeScreenAnim)
        {
            GreenScreenAnim();
        }


        StartCoroutine(ShowBatterieValue(data.lifeValue));
    }
 public void DestroyBatterie(LifeEventData data)
 {
     Destroy(gameObject);
 }