Пример #1
0
    void Start()
    {
        timesLeftTexT.gameObject.SetActive(false);

        lifeEngine = FindObjectOfType <LifeEngine>();

        lifeEngine.SetActiveScene("start");
    }
Пример #2
0
    void Start()
    {
        Debug.Log("game over scene");
        LanguageSupport langSupport = FindObjectOfType <LanguageSupport>();

        gameOverText.text = langSupport.GetText("gameover");

        tryAgainText.text = langSupport.GetText("tryagain");

        timesLeftTexT.gameObject.SetActive(false);

        lifeEngine = FindObjectOfType <LifeEngine>();

        lifeEngine.SetActiveScene("gameover");
    }