public void Select() { if (!objscript.building) { origX = transform.position.x; origZ = transform.position.z; formscript.LX.Add(origX); formscript.LZ.Add(origZ); } CHselected.Play(); //LIFE BAR OPTIMIZATIONS BEGIN lifebarr.SetActive(true); Lbar.Start(); Lbar.Upd8Life(); //LIFE BAR OPTIMIZATIONS END //INFORM SELECTEDTROOPS SCRIPT BEGIN SelectedTroops.TotalNB++; if (objscript.tip == "Villager") { SelectedTroops.ChangelingsNB++; } if (objscript.tip == "Ponies-At-Arms") { SelectedTroops.PAANB++; } //INFORM SELECTEDTROOPS SCRIPT END mothership.transform.tag = "troopsel"; //SET SEL TAG mothership.transform.SetParent(formationSupplicant.transform.parent); selection.gameObject.SetActive(true); selected = true; }