public static InternalLibraryPageLink Create(InternalLibraryPageLinkInfo linkInfo, LibraryFolder parentFolder) { var link = CreateEntity<InternalLibraryPageLink>(); link.Name = linkInfo.Name; link.Folder = parentFolder; ((InternalLibraryPageLinkSettings)link.Settings).LibraryName = linkInfo.LibraryName; ((InternalLibraryPageLinkSettings)link.Settings).PageName = linkInfo.PageName; ((InternalLibraryPageLinkSettings)link.Settings).HeaderIcon = linkInfo.HeaderIcon; ((InternalLibraryPageLinkSettings)link.Settings).ShowHeaderText = linkInfo.ShowHeaderText; ((InternalLibraryPageLinkSettings)link.Settings).PageViewType = linkInfo.PageViewType; ((InternalLibraryPageLinkSettings)link.Settings).ShowLogo = linkInfo.ShowLogo; ((InternalLibraryPageLinkSettings)link.Settings).ShowText = linkInfo.ShowText; ((InternalLibraryPageLinkSettings)link.Settings).ShowWindowHeaders = linkInfo.ShowWindowHeaders; ((InternalLibraryPageLinkSettings)link.Settings).TextColor = linkInfo.TextColor; ((InternalLibraryPageLinkSettings)link.Settings).BackColor = linkInfo.BackColor; if (linkInfo.FormatAsBluelink) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Underline; link.Settings.ForeColor = Color.Blue; } if (linkInfo.FormatBold) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Bold; } return link; }
void EnumerateInstruments(string root) { var files = Directory.EnumerateFiles(root, "*.nki", SearchOption.AllDirectories).ToArray(); var lastPath = ""; var regex = new Regex(@"^([\d.]* )"); LibraryFolder folder = null; foreach (var file in files) { var path = Path.GetDirectoryName(file); path = path.Replace(root + @"\", ""); if (path.Contains("Instruments_old")) { continue; } if (path.Contains(@"OT Berlin Strings\Instruments\1.0\")) { continue; } path = path.Replace(@"\Instruments\", @"\"); path = path.Replace(@"BST - Main Collection 2.1\", @""); path = path.Replace(@"Instruments_1_2\", @""); path = path.Replace(@"Instruments_1_2", @"\"); path = path.Replace(@"BST A - Special Bows I 2.1\", @""); path = path.Replace(@"BST B - Special Bows II 2.1\", @""); path = path.Replace(@"BST E - SFX 1.1\", @""); //path = path.Replace(@"Instruments main mics\", @""); //path = path.Replace(@"Instruments alt mics 1.1\", @""); if (lastPath != path) { var libraryName = path.Split('\\')[0]; var shortenedLibraryName = libraryName.Length > 30 ? libraryName.Substring(0, 30) : libraryName; Library library; if (!_libraries.TryGetValue(shortenedLibraryName, out library)) { library = _libraries[shortenedLibraryName] = new Library(_excel, libraryName); } path = path.Replace(libraryName + @"\", ""); folder = library.GetFolder(path); if (_instrumentEntries.Any()) { _instrumentEntries.Add(""); } lastPath = path; _instrumentEntries.Add(path); _paths.Add(path); } var name = Path.GetFileNameWithoutExtension(file).Replace('_', ' '); name = regex.Replace(name, ""); _instrumentEntries.Add("\t" + name); var tags = FindMatchingTags(name); var instrument = new Instrument(name, tags); folder.Instruments.Add(instrument); _instrumentCount++; } }
private XElement Write(LibraryFolder folder, string nodeName) { return new XElement(nodeName, new XAttribute("Path", folder.Path), _fileConverter.WriteChildren(folder.Files, "File") ); }
private void RefreshApps() { this.infosGrid.Visibility = Visibility.Collapsed; this.welcomeLabelGrid.Visibility = Visibility.Visible; listBox.Items.Clear(); steamApps.Clear(); List <LibraryFolder> directories = LibraryFolder.GetAllLibraryFolders(); foreach (LibraryFolder directory in directories) { foreach (SteamUtils.App app in directory.apps) { steamApps.Add(app); } } //Sort steamApps steamApps = steamApps.OrderBy(o => o.appName).ToList(); //Add to the List foreach (SteamUtils.App app in steamApps) { listBox.Items.Add(app.appName); } }
private async void AddLibraryButton_Click(object sender, RoutedEventArgs e) { FolderPicker Picker = new FolderPicker { ViewMode = PickerViewMode.List, SuggestedStartLocation = PickerLocationId.ComputerFolder }; Picker.FileTypeFilter.Add("*"); if (await Picker.PickSingleFolderAsync() is StorageFolder Folder) { if (CommonAccessCollection.LibraryFolderList.Any((Library) => Library.Folder.Path.Equals(Folder.Path, StringComparison.OrdinalIgnoreCase))) { QueueContentDialog dialog = new QueueContentDialog { Title = Globalization.GetString("Common_Dialog_TipTitle"), Content = Globalization.GetString("QueueDialog_RepeatAddToHomePage_Content"), CloseButtonText = Globalization.GetString("Common_Dialog_CloseButton") }; _ = await dialog.ShowAsync(); } else { CommonAccessCollection.LibraryFolderList.Add(await LibraryFolder.CreateAsync(Folder, LibraryType.UserCustom)); await SQLite.Current.SetLibraryPathAsync(Folder.Path, LibraryType.UserCustom).ConfigureAwait(false); await JumpListController.Current.AddItemAsync(JumpListGroup.Library, Folder.Path).ConfigureAwait(false); } } }
public static LineBreak Create(LibraryFolder parentFolder) { return CreateEntity<LineBreak>(lineBreak => { lineBreak.Folder = parentFolder; }); }
public static LinkBundleLink Create(LibraryFolder parentFolder, LinkBundle bundle) { return CreateEntity<LinkBundleLink>(linkBundleLink => { linkBundleLink.Name = bundle.Name; linkBundleLink.Folder = parentFolder; ((LinkBundleLinkSettings)linkBundleLink.Settings).BundleId = bundle.ExtId; }); }
public LibraryFolder GetFolder(string path) { LibraryFolder result; if (!Folders.TryGetValue(path, out result)) { result = Folders[path] = new LibraryFolder(); } return(result); }
private void importButton_Click(object sender, RoutedEventArgs e) { System.Windows.MessageBox.Show("Please select an existing Steam library folder (containing /steamapps/).", "Information", MessageBoxButton.OK, MessageBoxImage.Information); FolderBrowserDialog dialog = new FolderBrowserDialog(); DialogResult result = dialog.ShowDialog(); if (result == System.Windows.Forms.DialogResult.OK) { string selectedPath = dialog.SelectedPath; if (Directory.GetFiles(selectedPath, "steam.dll").Length == 0) { MessageBoxResult msgResult = System.Windows.MessageBox.Show("This folder is missing steam.dll and doesn't seem to be a valid Steam library folder.\nImport it anyway?", "Warning", MessageBoxButton.YesNo, MessageBoxImage.Warning); if (msgResult == MessageBoxResult.No) { return; } } LibraryFolder folder = new LibraryFolder(selectedPath + "\\steamapps"); if (folder.apps.Count == 0) { MessageBoxResult msgResult = System.Windows.MessageBox.Show("This library folder doesn't contain any Steam apps.\nImport it anyway?", "Warning", MessageBoxButton.YesNo, MessageBoxImage.Warning); if (msgResult == MessageBoxResult.No) { return; } } if (LibraryFolder.AddLibraryFolderToVDF(selectedPath) == -1) { System.Windows.MessageBox.Show("This library folder is already in your Steam library.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } string games = ""; foreach (Steam_Apps_Manager.SteamUtils.App app in folder.apps) { games += "\n" + app.appName; } if (folder.apps.Count == 0) { System.Windows.MessageBox.Show("The library folder was successfully imported, but no apps were added to your library." + games, "Information", MessageBoxButton.OK, MessageBoxImage.Information); } else { System.Windows.MessageBox.Show("The library folder was successfully imported. The following games were added to your library:" + games, "Information", MessageBoxButton.OK, MessageBoxImage.Information); } } }
public static NetworkLink Create(LanLinkInfo linkInfo, LibraryFolder parentFolder) { var link = Create(linkInfo.Path); link.Name = linkInfo.Name; link.Folder = parentFolder; if (linkInfo.FormatAsBluelink) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Underline; link.Settings.ForeColor = Color.Blue; } if (linkInfo.FormatBold) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Bold; } return link; }
private void CopyWorkFolder() { WorkFolder workFolder = new WorkFolder(); workFolder.DeleteAtClose = true; workFolder.FolderNamePrefix = "Lib_"; workFolder.FolderNameFormatString = $"yyyyMMdd_HHmmss"; workFolder.FolderNameSuffix = $"_{Path.GetFileNameWithoutExtension(this.TargetFile.FileName)}"; workFolder.Create(); //作成した一時フォルダに各ファイルをコピー this.m_ModulePathList.ForEach(filename => { string dstName = Path.Combine(workFolder.Path, Path.GetFileName(filename)); File.Copy(filename, dstName, true); }); this.m_OutputFolder = workFolder; }
public static InternalShortcutLink Create(InternalShortcutLinkInfo linkInfo, LibraryFolder parentFolder) { var link = CreateEntity<InternalShortcutLink>(); link.Name = linkInfo.Name; link.Folder = parentFolder; ((InternalShortcutLinkSettings)link.Settings).ShortcutId = linkInfo.ShortcutId; ((InternalShortcutLinkSettings)link.Settings).OpenOnSamePage = linkInfo.OpenOnSamePage; if (linkInfo.FormatAsBluelink) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Underline; link.Settings.ForeColor = Color.Blue; } if (linkInfo.FormatBold) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Bold; } return link; }
public LibraryPageViewModel(IContext context) : base(context) { Importer = Context.Services.Utilise <ImporterService>(); Player = Context.Services.Utilise <PlayerService>(); Folders = new BindableCollection <LibraryFolder>(); Folders.Add(new LibraryFolder("Now Playing", Player.CurrentPlaylist.ToList())); Folders.Add(new LibraryFolder("All Tracks", Player.TracksCollection)); Folders.Add(new LibraryFolder("Recent", Player.GetRecentTracks())); Folders.Add(new LibraryFolder("Unheard", Player.GetUnheardTracks())); Folders.Add(new LibraryFolder("Favourites", Player.GetFavouriteTracks())); _searchFolder = new LibraryFolder("Search", null, isEnabled: false); Folders.Add(_searchFolder); Folders.Refresh(); }
public static InternalLibraryObjectLink Create(InternalLibraryObjectLinkInfo linkInfo, LibraryFolder parentFolder) { var link = CreateEntity<InternalLibraryObjectLink>(); link.Name = linkInfo.Name; link.Folder = parentFolder; ((InternalLibraryObjectLinkSettings)link.Settings).LibraryName = linkInfo.LibraryName; ((InternalLibraryObjectLinkSettings)link.Settings).PageName = linkInfo.PageName; ((InternalLibraryObjectLinkSettings)link.Settings).WindowName = linkInfo.WindowName; ((InternalLibraryObjectLinkSettings)link.Settings).LinkName = linkInfo.LinkName; if (linkInfo.FormatAsBluelink) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Underline; link.Settings.ForeColor = Color.Blue; } if (linkInfo.FormatBold) { ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle = ((LibraryObjectLinkSettings)link.Settings).RegularFontStyle | FontStyle.Bold; } return link; }
private void button_Click(object sender, RoutedEventArgs e) { if (this.comboBox.SelectedIndex == libraryFolders.Count) { selectedFolder = LibraryFolder.CreateNew(); if (selectedFolder == null) { Refresh(); return; } } else { selectedFolder = libraryFolders[this.comboBox.SelectedIndex]; } long totalBytes = 0; foreach (SteamUtils.App app in this.steamApps) { totalBytes += app.sizeOnDisk; } if (selectedFolder.GetAvailableFreeDiskSpace() <= totalBytes) { System.Windows.MessageBox.Show("You don't have enough free space on disk " + selectedFolder.path[0] + " to move the game(s).", "Error", MessageBoxButton.OK, MessageBoxImage.Error); Refresh(); return; } //Beginning this.appNameMovingLabel.Content = "Moving " + this.formattedGameList + " to " + selectedFolder.path + "\\"; this.progressBar.Value = 0; this.progressBar.Maximum = 1000; this.folderSelectGrid.Visibility = Visibility.Collapsed; this.movingGrid.Visibility = Visibility.Visible; this.worker.RunWorkerAsync(); }
/// <summary> /// フォルダを巡回して、ノードを作成する。 /// </summary> /// <param name="parent"></param> /// <param name="library"></param> /// <param name="folder"></param> private void EnumerateFolder(ExplorerTreeNode parent, Library library, LibraryFolder folder) { //NOTE:parentはLibraryRootNodeも含めるため、ExplorerTreeNodeで宣言する string name = Path.GetFileName(folder.Path); //指定されたフォルダに対応するノードの存在有無を確認し、無ければ追加する。 LibraryFolderTreeNode node = parent.Nodes.Cast <LibraryFolderTreeNode>().FirstOrDefault(x => x.LibraryFolder?.Path == folder.Path); if (node == null) { node = new LibraryFolderTreeNode(folder); parent.Nodes.Add(node); } //子ノードに不要なノードがないかの確認 //NOTE:RootNodeにはこのチェックは不要のため、子ノードからスタートしている List <LibraryFolderTreeNode> cloneList = node.Nodes.Cast <LibraryFolderTreeNode>().ToList(); cloneList.Where(child => library.Find(X => X.Path == child.LibraryFolder?.Path) == null).ToList() .ForEach(child => node.Nodes.Remove(child)); //for (int i = node.Nodes.Count - 1; i >= 0; i--) { // LibraryFolderTreeNode child = (LibraryFolderTreeNode)node.Nodes[i]; // LibraryFolder childFolder = library.Find(x => x.Path == child.LibraryFolder?.Path); // if (childFolder == null) { // node.Nodes.Remove(child); // } //} //サブフォルダに対して再帰処理 foreach (string subDirectory in Directory.GetDirectories(folder.Path)) { LibraryFolder subFolder = library.Find(x => x.Path == subDirectory); this.EnumerateFolder(node, library, subFolder); } }
private void Refresh() { this.movingGrid.Visibility = Visibility.Collapsed; this.folderSelectGrid.Visibility = Visibility.Visible; selectedFolder = null; this.comboBox.Items.Clear(); this.libraryFolders.Clear(); List <LibraryFolder> tempLibraryFolders = LibraryFolder.GetAllLibraryFolders(); foreach (LibraryFolder folder in tempLibraryFolders) { if (folder.path != steamApps[0].folder.path) { this.comboBox.Items.Add(folder.path); libraryFolders.Add(folder); } } this.comboBox.Items.Add("Create a new Steam library folder..."); this.comboBox.SelectedIndex = 0; }
/// <summary> /// ShowLibraryFolderPropertyRequestEventArgsオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="targetFolder"></param> /// <param name="ownerName"></param> public ShowLibraryFolderPropertyRequestEventArgs(LibraryFolder targetFolder, string ownerName) : base(new ShowLibraryFolderPropertyRequestData(targetFolder), ownerName) { }
/// <summary> /// ShowLibraryFolderPropertyRequestEventArgsオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="targetFolder"></param> public ShowLibraryFolderPropertyRequestEventArgs(LibraryFolder targetFolder) : this(targetFolder, "") { }
/// <summary> /// ShowLibraryFolderPropertyRequestDataオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="targetFolder"></param> public ShowLibraryFolderPropertyRequestData(LibraryFolder targetFolder) { this.m_TargetFolder = targetFolder; }
public async Task <IHttpActionResult> PostLibraryFolder(ViewModels.LibraryFolderDto dto) { // return Ok(client); if (dto == null) { return(Exceptions.getNullException(ModelState)); } if (!ModelState.IsValid) { // return BadRequest(ModelState); return(Exceptions.getModelValidationException(ModelState)); } var validate = unitOfWork.LibraryFolderRepository.Validate(dto); if (validate.Code != HttpStatusCode.OK) { return(validate); } LibraryFolder entity = null; if (dto.Id == -1) { entity = new LibraryFolder(); unitOfWork.LibraryFolderRepository.Insert(entity); } else { entity = await unitOfWork.LibraryFolderRepository.GetByID(dto.Id); } if (entity == null) { return(Exceptions.getNotFoundException()); } //ViewModels.Location.Fill(entity, dto); ViewModels.LibraryFolderDto.Fill(entity, dto); LibraryFolder parent = null; if (entity.ParentId != null) { parent = await unitOfWork.LibraryFolderRepository.GetByID(entity.ParentId); } var saveResult = await unitOfWork.SaveAsync(); if (saveResult.Code != HttpStatusCode.OK) { return(saveResult); } dto.Id = entity.Id; if (parent == null) { entity.FullCode = entity.Id.ToString(); } else { entity.FullCode = parent.FullCode + "-" + entity.Id.ToString(); } saveResult = await unitOfWork.SaveAsync(); if (saveResult.Code != HttpStatusCode.OK) { return(saveResult); } var view = unitOfWork.LibraryFolderRepository.GetViewLibraryFolder().FirstOrDefault(q => q.Id == entity.Id); return(Ok(view)); }
/// <summary> /// NotifyWorkspaceFolderChangedRequestEventArgsオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="workspaceFolder"></param> /// <param name="args"></param> /// <param name="ownerName"></param> public NotifyWorkspaceFolderChangedRequestEventArgs(LibraryFolder workspaceFolder, FileSystemEventArgs args, string ownerName) : base(new NotifyWorkspaceFolderChangedRequestData(workspaceFolder, args), ownerName) { }
/// <summary> /// NotifyWorkspaceFolderChangedRequestEventArgsオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="workspaceFolder"></param> /// <param name="args"></param> public NotifyWorkspaceFolderChangedRequestEventArgs(LibraryFolder workspaceFolder, FileSystemEventArgs args) : this(workspaceFolder, args, "") { }
public static LibraryFileLink Create(SourceLink sourceLink, LibraryFolder parentFolder) { var link = Create(sourceLink, parentFolder.Page.Library); link.Folder = parentFolder; link.AfterCreate(); return link; }
/// <summary> /// LibraryFolderTreeNodeオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="folder"></param> public LibraryFolderTreeNode(LibraryFolder folder) : this() { this.LibraryFolder = folder; }
/// <summary> /// NotifyWorkspaceFolderChangedRequestDataオブジェクトの新しいインスタンスを初期化します。 /// </summary> /// <param name="workspaceFolder"></param> /// <param name="args"></param> public NotifyWorkspaceFolderChangedRequestData(LibraryFolder workspaceFolder, FileSystemEventArgs args) { this.m_WorkspaceFolder = workspaceFolder; this.m_FileSyatemEventArgs = args; }
/// <summary> /// 指定したLibraryFolderをTargetFolderに設定します。 /// </summary> /// <param name="folder"></param> public void SetTargetFolder(LibraryFolder folder) { this.TargetFolder = folder; }