public void InvalidateAll() { this._libAnimationClips = null; this._libAnimations = null; this._libCameras = null; this._libControllers = null; this._libEffects = null; this._libForceFields = null; this._libGeometries = null; this._libImages = null; this._libLights = null; this._libMaterials = null; this._libNodes = null; this._libPhysicsMaterials = null; this._libPhysicsModels = null; this._libPhysicsScenes = null; this._libVisualScenes = null; }
public void Invalidate <T>() { if (typeof(T).Equals(typeof(LibraryAnimations))) { this._libAnimations = null; } else if (typeof(T).Equals(typeof(LibraryAnimationClips))) { this._libAnimationClips = null; } else if (typeof(T).Equals(typeof(LibraryCameras))) { this._libCameras = null; } else if (typeof(T).Equals(typeof(LibraryControllers))) { this._libControllers = null; } else if (typeof(T).Equals(typeof(LibraryEffects))) { this._libEffects = null; } else if (typeof(T).Equals(typeof(LibraryForceFields))) { this._libForceFields = null; } else if (typeof(T).Equals(typeof(LibraryGeometries))) { this._libGeometries = null; } else if (typeof(T).Equals(typeof(LibraryImages))) { this._libImages = null; } else if (typeof(T).Equals(typeof(LibraryLights))) { this._libLights = null; } else if (typeof(T).Equals(typeof(LibraryMaterials))) { this._libMaterials = null; } else if (typeof(T).Equals(typeof(LibraryNodes))) { this._libNodes = null; } else if (typeof(T).Equals(typeof(LibraryPhysicsMaterials))) { this._libPhysicsMaterials = null; } else if (typeof(T).Equals(typeof(LibraryPhysicsModels))) { this._libPhysicsModels = null; } else if (typeof(T).Equals(typeof(LibraryPhysicsScenes))) { this._libPhysicsScenes = null; } else if (typeof(T).Equals(typeof(LibraryVisualScenes))) { this._libVisualScenes = null; } }