public override void _Ready() { _healthLabel = GetNode <Label>("HPPanel/HBoxContainer/HPLabel"); _healthBar = GetNode <TextureProgress>("HPPanel/HBoxContainer/HealthBar"); _xpBar = GetNode <ProgressBar>("XPBar"); _experienceLabel = _xpBar.GetNode <Label>("ExperienceLabel"); _levelUpLabel = GetNode <LevelUpLabel>("LevelUpLabel"); }
void ReleaseDesignerOutlets() { if (ActiveItems_Label != null) { ActiveItems_Label.Dispose(); ActiveItems_Label = null; } if (CandyButton != null) { CandyButton.Dispose(); CandyButton = null; } if (Collected_Label != null) { Collected_Label.Dispose(); Collected_Label = null; } if (HelpLabel != null) { HelpLabel.Dispose(); HelpLabel = null; } if (HighScoreLabel != null) { HighScoreLabel.Dispose(); HighScoreLabel = null; } if (InfoButton != null) { InfoButton.Dispose(); InfoButton = null; } if (LevelLabel != null) { LevelLabel.Dispose(); LevelLabel = null; } if (LevelUpLabel != null) { LevelUpLabel.Dispose(); LevelUpLabel = null; } if (MainView != null) { MainView.Dispose(); MainView = null; } if (RestartButton != null) { RestartButton.Dispose(); RestartButton = null; } if (ScoreLabel != null) { ScoreLabel.Dispose(); ScoreLabel = null; } if (SettingsButton != null) { SettingsButton.Dispose(); SettingsButton = null; } }