// Use this for initialization void Start() { scoreKeeper = gameObject.GetComponent <LevelTwoScoreKeeper> (); instantiator = gameObject.GetComponent <RockLevelInstantiator> (); touchHandler = gameObject.GetComponent <RockLevelTouchHandler> (); deleteJewels = gameObject.GetComponent <RockLevelDeleteJewels> (); cornerJewelDestroyed = false; cornerStarList = new List <GameObject> (); }
// Use this for initialization void Start() { touchHandler = gameObject.GetComponent <RockLevelTouchHandler> (); levelThreeController = gameObject.GetComponent <RockLevelController> (); stoppedMoving = gameObject.GetComponent <RockLevelMovementChecker> (); scoreKeeper = gameObject.GetComponent <LevelTwoScoreKeeper> (); deleteJewels = gameObject.GetComponent <RockLevelDeleteJewels> (); soundHandler = GameObject.Find("Game Manager").GetComponent <SoundHandler> (); motherStarList = new List <GameObject> (); childStarList = new List <GameObject> (); tutorialChildStarList = new List <GameObject> (); }
// Use this for initialization void Start() { instantiator = gameObject.GetComponent <RockLevelInstantiator> (); deleteList = new HashSet <GameObject> (); horizontalDeleteList = new HashSet <GameObject> (); verticalDeleteList = new HashSet <GameObject> (); horizontalSetArray = new HashSet <GameObject> [4]; verticalSetArray = new HashSet <GameObject> [4]; jewelsThatActivatedCorners = new List <GameObject> (); dontDelete = false; exitMatchCheck = false; powersActivated = false; deleteJewels = gameObject.GetComponent <RockLevelDeleteJewels> (); // moveJewelsDown = GameObject.Find ("Level One Controller").GetComponent<MoveJewelsDown> (); corners = gameObject.GetComponent <RockLevelCorners> (); fiveInARow = gameObject.GetComponent <RockLevelFiveInARow> (); scoreKeeper = gameObject.GetComponent <LevelTwoScoreKeeper> (); soundHandler = GameObject.Find("Game Manager").GetComponent <SoundHandler> (); swapJewel = gameObject.GetComponent <RockLevelSwapJewel> (); gameStarted = false; }
// Use this for initialization void Start() { instantiator = gameObject.GetComponent <RockLevelInstantiator> (); checkForMatches = gameObject.GetComponent <RockLevelCheckForMatches> (); touchHandler = gameObject.GetComponent <RockLevelTouchHandler> (); controller = gameObject.GetComponent <RockLevelController> (); deleteJewels = gameObject.GetComponent <RockLevelDeleteJewels> (); scoreKeeper = gameObject.GetComponent <LevelTwoScoreKeeper> (); movementChecker = gameObject.GetComponent <RockLevelMovementChecker> (); bombHandler = gameObject.GetComponent <RockLevelBombHandler> (); powerPercentageController = gameObject.GetComponent <PowerPercentageController> (); homingStarList = new List <GameObject> (); targetJewels = new HashSet <GameObject> (); audioSources = GameObject.Find("SoundHandler").GetComponents <AudioSource> (); tutorialCount = 0; tutorial2Count = 0; if (GameObject.Find("Mountain Level Two ID") != null) { tutorialLevel2 = true; } }