Пример #1
0
 // Use this for initialization
 void Start()
 {
     IsBreakable = (this.tag == "Breakable");
     if (IsBreakable)
     {
         totalBricks++;
     }
     timesHit     = 0;
     levelManager = GameObject.FindObjectOfType <LevelToggler> ();
 }
Пример #2
0
 void Start()
 {
     levelManager = GameObject.FindObjectOfType <LevelToggler> ();
 }