Пример #1
0
    private Level LoadLevelFromTemplate(int number)
    {
        LevelTemplate levelTemplate = levelTemplates[number];
        List <Vertex> vertices      = new List <Vertex>();

        foreach (float[] vertex in levelTemplate.GetVertices())
        {
            vertices.Add(new Vertex(InstantiateVertex(vertex[0], vertex[1])));
        }
        foreach (int[] edge in levelTemplate.GetEdges())
        {
            CreateEdge(vertices[edge[0]], vertices[edge[1]]);
        }
        Graph graph = new Graph(vertices);

        return(new Level(number, graph, calculateBorder(levelTemplate.GetVertices())));
    }