Пример #1
0
    IEnumerator LoadNextLevelDelay()
    {
        yield return(new WaitForSeconds(5));

        levelswitch.LevelSwitcher();
        //SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
    }
Пример #2
0
    IEnumerator UIMessageDelay()
    {
        yield return(new WaitForSeconds(4));

        UImessages[0].SetActive(true);
        audioSource.PlayOneShot(AudioMessages[0], audioVolume);
        yield return(new WaitForSeconds(15));

        UImessages[0].SetActive(false);
        levelswitch.LevelSwitcher();
        //SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
    }