Пример #1
0
    public void saveHighScore()    //new for menu 2
    {
        LevelStore ls = new LevelStore();

        for (int x = 0; x < levels.Length; x++)
        {
            if (levels [x].levelName == curLevel)
            {
                ls = levels [x];
            }
        }

        ScoreController sc = GameObject.FindGameObjectWithTag("GameController").GetComponent <ScoreController> ();

        Debug.Log("Saving high score " + sc.getScore() + " For level " + curLevel);
        ls.save(sc.getScore());
        checkForLevelUnlocked();
    }