public void Test_IsFinishedFalse() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworld.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; Assert.IsTrue(level.IsFinished() == false, "level.IsFinished() != false"); }
// Sets the data for LevelSet private void InitializeGame() { levelSet = new LevelSet(); FormLevels formLevels = new FormLevels(); formLevels.ShowDialog(); levelSet.SetLevelSet(formLevels.FilenameLevelSet); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(levelSet.Filename); level = (Level)levelSet[levelSet.CurrentLevel - 1]; draw = new FormDrawing(level); // Draw the level on the screen DrawLevel(); }
public void Test_MoveDragger() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworld.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 1; level.SokoPosY = 1; level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 2); Assert.IsTrue(level.SokoPosY == 1); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 3); Assert.IsTrue(level.SokoPosY == 1); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 3); Assert.IsTrue(level.SokoPosY == 1); level.MoveDragger(MoveDirection.Left); Assert.IsTrue(level.SokoPosX == 2); Assert.IsTrue(level.SokoPosY == 1); level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.SokoPosX == 2); Assert.IsTrue(level.SokoPosY == 1); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 3); Assert.IsTrue(level.SokoPosY == 1); level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.SokoPosX == 3); Assert.IsTrue(level.SokoPosY == 2); level.MoveDragger(MoveDirection.Up); Assert.IsTrue(level.SokoPosX == 3); Assert.IsTrue(level.SokoPosY == 1); Assert.IsTrue(level.LevelMap[2, 2] == ItemType.Package, "First package"); Assert.IsTrue(level.LevelMap[2, 3] == ItemType.Package, "Second package"); Assert.IsTrue(level.LevelMap[3, 3] == ItemType.Package, "Third package"); }
private static void StartLevel(bool redraw) { string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\levels\boxworld.xml"; levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); level = (Level)levelSet[levelSet.CurrentLevel - 1]; draw = new ConsoleDrawing(level); if (redraw) { Console.Clear(); draw.DrawLevel(); } }
public void Test_MoveDraggerOnGoal() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldPer.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 5; level.SokoPosY = 4; level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 5); level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 6); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 6); Assert.IsTrue(level.SokoPosY == 6); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 7); Assert.IsTrue(level.SokoPosY == 6); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 7); Assert.IsTrue(level.SokoPosY == 6); Assert.IsTrue(level.LevelMap[8, 6] == ItemType.Wall, " not Wall"); level.MoveDragger(MoveDirection.Up); Assert.IsTrue(level.SokoPosX == 7); Assert.IsTrue(level.SokoPosY == 5); Assert.IsTrue(level.LevelMap[7, 5] == ItemType.DraggerOnGoal, " not on goal"); }
public void Test_MoveRight() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldMoveRight.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 2; level.SokoPosY = 4; level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 3); Assert.IsTrue(level.SokoPosY == 4); }
public void Test_DraggerOnGoal() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldOnG.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 5; level.SokoPosY = 7; level.MoveDragger(MoveDirection.Up); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 6); }
public void Test_LevelConstructor() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworld.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; Assert.IsNotNull(level); Assert.IsTrue(level.Name == "BW1", "level.Name!=BW1"); Assert.IsTrue(level.Width == 9, "level.Width!=9"); Assert.IsTrue(level.Height == 9, "level.Height!=9"); Assert.IsTrue(level.NumOfGoals == 3, "level.NumOfGoals!=3"); Assert.IsTrue(level.LevelNr == 1, "level.LevelNr!=1"); }
public void Test_MoveIsUndoable() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldMoveDown.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 5; level.SokoPosY = 4; level.MoveDragger(MoveDirection.Left); level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.IsUndoable); level.IsUndoable = false; Assert.IsFalse(level.IsUndoable); }
public void Test_MoveDraggerOnGoalWithoutPackageDown() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldMoveDown.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 4; level.SokoPosY = 5; level.MoveDragger(MoveDirection.Right); level.MoveDragger(MoveDirection.Down); Assert.AreEqual(level.SokoPosX, 5); Assert.AreEqual(level.SokoPosY, 6); }
public void Test_MoveLeftPackageOnFloor() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldPer.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.SokoPosX = 5; level.SokoPosY = 4; level.MoveDragger(MoveDirection.Down); level.MoveDragger(MoveDirection.Left); Assert.IsTrue(level.SokoPosX == 4); Assert.IsTrue(level.SokoPosY == 5); }
public void Test_MoveDraggerIsFinished() { string path = Path.GetDirectoryName(Path.GetDirectoryName(TestContext.TestDir)) + @"\Dragger.GameEngine.Test\Resources\boxworldPer.xml"; LevelSet levelSet = new LevelSet(); levelSet = new LevelSet(); levelSet.SetLevelSet(path); levelSet.CurrentLevel = 1; levelSet.SetLevelsInLevelSet(path); Level level = (Level)levelSet[levelSet.CurrentLevel - 1]; level.IsFinished(); level.SokoPosX = 5; level.SokoPosY = 4; level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 6); Assert.IsTrue(level.SokoPosY == 4); Assert.IsTrue(level.LevelMap[7, 3] == ItemType.Goal, "Not goal"); Assert.IsTrue(level.LevelMap[7, 4] == ItemType.PackageOnGoal, "Package not on goal"); Assert.IsTrue(level.LevelMap[7, 5] == ItemType.Goal, "Not goal"); level.MoveDragger(MoveDirection.Left); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 4); level.MoveDragger(MoveDirection.Up); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 3); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 6); Assert.IsTrue(level.SokoPosY == 3); Assert.IsTrue(level.LevelMap[7, 3] == ItemType.PackageOnGoal, "Package not on goal"); Assert.IsTrue(level.LevelMap[7, 4] == ItemType.PackageOnGoal, "Not Package2"); Assert.IsTrue(level.LevelMap[7, 5] == ItemType.Goal, "Package not on goal"); level.MoveDragger(MoveDirection.Left); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 3); level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 4); level.MoveDragger(MoveDirection.Down); Assert.IsTrue(level.SokoPosX == 5); Assert.IsTrue(level.SokoPosY == 5); level.MoveDragger(MoveDirection.Right); Assert.IsTrue(level.SokoPosX == 6); Assert.IsTrue(level.SokoPosY == 5); Assert.IsTrue(level.LevelMap[7, 3] == ItemType.PackageOnGoal, "Package not on goal"); Assert.IsTrue(level.LevelMap[7, 4] == ItemType.PackageOnGoal, "Package not on goal"); Assert.IsTrue(level.LevelMap[7, 5] == ItemType.PackageOnGoal, "Package not on goal"); level.IsFinished(); Assert.IsTrue(level.IsFinished() == true);; }