public void Init(LevelSelectionWindow window, int levelNumber, int score) { _window = window; _levelNumber = levelNumber; NumberText.text = (_levelNumber + 1).ToString(); ScoreText.text = score.ToString() + "%"; }
private void OpenLevelSelectionWindow() { _levelSelectionWindow = OpenWindow <LevelSelectionWindow>(LevelSelectionWindowPrefab); _levelSelectionWindow.LevelSelected += HandleLevelSelected; _levelSelectionWindow.AddLevels(_levelInstances); AudioManager.Instance.playMenuMusic(); }