void DrawJelly()
 {
     for (int x = 0; x < profile.width; x++)
     {
         for (int y = 0; y < profile.height; y++)
         {
             if (DrawSlotButton(x, y, rect, profile))
             {
                 profile.SetJelly(x, y, profile.GetJelly(x, y) + 1);
                 if (profile.GetJelly(x, y) > 3)
                 {
                     profile.SetJelly(x, y, 0);
                 }
             }
         }
     }
     DrawWallPreview(rect, profile);
 }