Пример #1
0
 public string FormatMessage(LevelOpData lvl, MissionData[] mda)
 {
     // Get level data
     // Get op data
     // For each mission, get mission data (optionally suppressing missions that haven't started)
     // For each goal in each mission, get goal data
     // If count required is one, display counts as bool instead
     // For each end, get end data
     return(FormatSummary(lvl) + FormatMissions(mda));
 }
Пример #2
0
        /*
         *  public string FormatDebugSummary (LevelOpData lvl) {
         *    string st01 = string.Format ("Level Description: {0}\n", lvl.LevelDescription);
         *    string st02 = string.Format ("Map File: {0}\n", lvl.MapName);
         *    string st03 = string.Format ("Operation File: {0}\n", lvl.OpName);
         *    string st04 = string.Format ("Player File: {0}*\n", lvl.PlayerName);
         *    string st05 = string.Format ("Map Count: {0}\n", lvl.MapOverlayCount);
         *    string st06 = string.Format ("Operation Description: {0}\n", lvl.OpDescription);
         *    string st07 = string.Format ("Starting Info: {0}\n", lvl.StartingInfo);
         *    string st08 = string.Format ("Mission Count: {0}\n", lvl.MissionCount);
         *    return st01 + st02 + st03 + st04 + st05 + st06 + st07 + st08;
         *  }
         *
         *  public string FormatDebugMissions (MissionData[] mda) {
         *    string str = "";
         *    string spacer = "------------------------\n";
         *    foreach (MissionData md in mda) {
         *      string st01 = string.Format ("Mission Title: {0}\n", md.Title);
         *      string st02 = string.Format ("Description: {0}\n", md.Description);
         *      string st03 = string.Format ("Start Message: {0}\n", md.StartMessage);
         *      string st04 = string.Format ("Win Message: {0}\n", md.WinMessage);
         *      string st05 = string.Format ("Lose Message: {0}\n", md.LoseMessage);
         *      string st05a = string.Format ("Operation name: {0}\n", md.Opname);
         *      string st06 = string.Format ("Status: {0}\n", md.CurrentStatus);
         *      string st07 = string.Format ("Active: {0}\n", md.IsActive);
         *      string st08 = string.Format ("Registry Index: {0}\n", md.RegistryIndex);
         *      string st09 = string.Format ("Actual Index: {0}\n", md.ActualIndex);
         *      str = str + spacer + st01 + st02 + st03 + st04 + st05 + st05a + st06 + st07 + st08 + st09;
         *    }
         *    return str;
         *  }
         *
         */
        public string FormatSummary(LevelOpData lvl)
        {
            string st01 = string.Format("Level Description: {0}\n\n", lvl.LevelDescription);
            string st02 = string.Format("Location: {0}\n", lvl.MapName);
            string st03 = string.Format("Operation: {0}\n", lvl.OpName);
            string st06 = string.Format("Operation: {0}\n", lvl.OpDescription);
            string st08 = string.Format("Missions in the Op: {0}\n", lvl.MissionCount);

            return(st01 + st02 + st03 + st06 + st08);
        }
Пример #3
0
        // Local methods

        public LevelOpData GatherSummary()
        {
            LevelOpData      smy = new LevelOpData();
            LevelManager     lm  = Registry.only.GetObject <LevelManager> ();
            OperationManager opm = Registry.only.GetObject <OperationManager> ();

            smy.LevelDescription = lm.Description;
            smy.MapName          = lm.MapOverlayName;
            smy.OpName           = lm.OperationOverlayName;
            smy.PlayerName       = lm.DefaultPlayerName;
            if (lm.MapOverlayNames == null)
            {
                smy.MapOverlayCount = 0;
            }
            else
            {
                smy.MapOverlayCount = lm.MapOverlayNames.Length;
            }
            smy.OpDescription = opm.OperationDescription;
            smy.StartingInfo  = opm.StartingInfo;
            smy.MissionCount  = opm.Missions.Length;
            smy.OpStatus      = Status.active;
            return(smy);
        }