private void DrawLevel(Map aMap, int aLayerNumber, DrawingContext aContext, int aLevel) { for (int i = 0; i < aMap.WORLD_SIZE; i++) { for (int j = 0; j < aMap.WORLD_SIZE; j++) { MapElement _element = aMap.Elementes[aMap.WORLD_SIZE * j + i]; LevelNode.TileIndex[] _indexes = _element.pLevelNodes[aLayerNumber].tileIndexes; if (_indexes.Length > aLevel) { LevelNode.TileIndex _tileIndex = _indexes[aLevel]; int _subIndex = _tileIndex.usTypeSubIndex - 1; if (aMap.MapTileSet.Length > _tileIndex.ubType) { StciIndexed _sti = aMap.MapTileSet[_tileIndex.ubType].Sti; if (_sti != null && _sti.Images.Length > _subIndex) { List <Color> _palette = _sti.ColorPalette .Select(x => new Color() { A = 255, R = x.Red, G = x.Green, B = x.Blue }) .ToList(); StciSubImage _subImage = _sti.Images[_subIndex]; StructureImage _image = new StructureImage(_subImage, _palette); int _x = (i - j) * StructureImage.TileWidth / 2 + _subImage.Header.OffsetX; int _y = (i + j) * StructureImage.TileHeight / 2 + _subImage.Header.OffsetY; if (aLayerNumber > 3) // крыша { _y -= 50; } Point point = new Point( _x + aMap.WORLD_SIZE * StructureImage.TileWidth / 2, _y - aMap.WORLD_SIZE * StructureImage.TileHeight / 2); Rect _rect = new Rect( point, new Size(_subImage.Header.Width, _subImage.Header.Height)); aContext.DrawImage(_image.Bitmap, _rect); this.FDrewElementsCount++; this.FProgress.Progress = FDrewElementsCount * 100 / this.FTotalElementsCount; } } } } } }
private DrawingVisual DrawMapLayerByTiles(Map aMap, int aLayerNumber) { DrawingVisual _visual = new DrawingVisual(); using (DrawingContext _context = _visual.RenderOpen()) { for (int i = 0; i < aMap.WORLD_SIZE; i++) { for (int j = 0; j < aMap.WORLD_SIZE; j++) { if (i + j > 3 * aMap.WORLD_SIZE / 2 || i + j < aMap.WORLD_SIZE / 2 || i - j > aMap.WORLD_SIZE / 2 || i - j < -aMap.WORLD_SIZE / 2) { continue; } MapElement _element = aMap.Elementes[aMap.WORLD_SIZE * j + i]; LevelNode.TileIndex[] _indexes = _element.pLevelNodes[aLayerNumber].tileIndexes; for (int _index = 0; _index < _indexes.Length; _index++) { if (_indexes.Length > _index) { LevelNode.TileIndex _tileIndex = _indexes[_index]; int _subIndex = _tileIndex.usTypeSubIndex - 1; if (aMap.MapTileSet.Length > _tileIndex.ubType) { StciIndexed _sti = aMap.MapTileSet[_tileIndex.ubType].Sti; if (_sti != null && _sti.Images.Length > _subIndex) { List <Color> _palette = _sti.ColorPalette .Select(z => new Color() { A = 255, R = z.Red, G = z.Green, B = z.Blue }) .ToList(); StciSubImage _subImage = _sti.Images[_subIndex]; StructureImage _image = new StructureImage(_subImage, _palette); int _x = (i - j) * StructureImage.TileWidth + _subImage.Header.OffsetX; int _y = (i + j) * StructureImage.TileHeight + _subImage.Header.OffsetY; // Надо поднимать всё кроме клифов. Как пока не понятно. //if (aLayerNumber == 1 && _element.sHeight > 0) //{ // int _heigthLevel = _element.sHeight % 256; // int _heigth = _element.sHeight / 256; // _y -= _heigthLevel + _heigth; //} if (aLayerNumber > 3) // крыша { _y -= 50; } Point point = new Point( _x + aMap.WORLD_SIZE * StructureImage.TileWidth / 2, _y - aMap.WORLD_SIZE * StructureImage.TileHeight / 2 ); Rect _rect = new Rect( point, new Size(_subImage.Header.Width, _subImage.Header.Height)); _context.DrawImage(_image.Bitmap, _rect); this.FDrewElementsCount++; this.FProgress.Progress = FDrewElementsCount * 100 / this.FTotalElementsCount; } } } } } } } return(_visual); }
public WriteableBitmap GetMapBitmap(bool[] aDrawedLayers) { PresentationSource _ps = PresentationSource.FromVisual(Application.Current.MainWindow); Matrix _m = _ps.CompositionTarget.TransformToDevice; double _dpiX = _m.M11 * 96; double _dpiY = _m.M22 * 96; int _imageHeigth = (this.FMap.WORLD_SIZE + 2) * StructureImage.TileHeight; WriteableBitmap _wbm = new WriteableBitmap( _imageHeigth * 2, _imageHeigth, _dpiX, _dpiY, PixelFormats.Bgra32, null); int _bytePerPixel = _wbm.Format.BitsPerPixel / 8; byte[] _imageData = new byte[_imageHeigth * 2 * _imageHeigth * _bytePerPixel]; for (int aLayerNumber = 0; aLayerNumber < aDrawedLayers.Length; aLayerNumber++) { if (aDrawedLayers[aLayerNumber]) { for (int i = 0; i < this.FMap.WORLD_SIZE; i++) { //for (int i = this.FMap.WORLD_SIZE; i > 0; i--) // for (int j = this.FMap.WORLD_SIZE; j > 0; j--) for (int j = 0; j < this.FMap.WORLD_SIZE; j++) { if (i + j >= 3 * this.FMap.WORLD_SIZE / 2 || i + j <= this.FMap.WORLD_SIZE / 2 || i - j >= this.FMap.WORLD_SIZE / 2 || i - j <= -this.FMap.WORLD_SIZE / 2) { continue; } MapElement _element = this.FMap.Elementes[this.FMap.WORLD_SIZE * j + i]; LevelNode.TileIndex[] _indexes = _element.pLevelNodes[aLayerNumber].tileIndexes; for (int _index = 0; _index < _indexes.Length; _index++) { if (_indexes.Length > _index) { LevelNode.TileIndex _tileIndex = _indexes[_index]; int _subIndex = _tileIndex.usTypeSubIndex - 1; if (this.FMap.MapTileSet.Length > _tileIndex.ubType) { StciIndexed _sti = this.FMap.MapTileSet[_tileIndex.ubType].Sti; if (_sti != null && _sti.Images.Length > _subIndex) { StciSubImage _subImage = _sti.Images[_subIndex]; int _x = (i - j) * StructureImage.TileWidth + _subImage.Header.OffsetX; int _y = (i + j) * StructureImage.TileHeight + _subImage.Header.OffsetY; if (aLayerNumber > 3) // крыша { _y -= 50; } _x += this.FMap.WORLD_SIZE * StructureImage.TileWidth / 2; _y -= this.FMap.WORLD_SIZE * StructureImage.TileHeight / 2; if (_x < 0 || _x + _subImage.Header.Width > _wbm.Width || _y < 0 || _y + _subImage.Header.Height > _wbm.Height) { continue; } for (int l = 0; l < _subImage.ImageData.Length; l++) { if (_subImage.ImageData[l] != 0) { int x = _x + l % _subImage.Header.Width; int y = _y + l / _subImage.Header.Width; int _offset = (int)(y * _wbm.Width + x) * _bytePerPixel; if (_offset + 3 >= _imageData.Length) { continue; } StciColor _color = _sti.ColorPalette[_subImage.ImageData[l]]; _imageData[_offset] = _color.Blue; _imageData[_offset + 1] = _color.Green; _imageData[_offset + 2] = _color.Red; _imageData[_offset + 3] = 255; } } } } } } } } } } Int32Rect _rect = new Int32Rect(0, 0, _imageHeigth * 2, _imageHeigth); int _stride = _imageHeigth * 2 * _bytePerPixel; _wbm.WritePixels(_rect, _imageData, _stride, 0); return(_wbm); }