Пример #1
0
    public void OnTriggerEnter(Collider c)
    {
        if (c.gameObject.CompareTag("Win"))
        {
            LevelCreator.LoadNextLevel();
        }

        if (c.gameObject.CompareTag("Lose"))
        {
            LevelCreator.CurrentLives();
            LevelCreator.RestartCurrentLevel();
        }
    }