Пример #1
0
    public void NextLevel()
    {
        if (levelObj == null)
        {
            return;
        }
        LevelContext curLevelContext = levelObj.GetComponent <LevelContext>();

        LoadLevel(curLevelContext.nextLevel);
        if (curLevelContext.isCheckPoint)
        {
            savedLevel = curLevelContext.levelName;
        }
        PlayerPrefs.SetString(PrefsKey.SavedLevel, savedLevel);
        curLevelContext.TeleportPlayer();
    }