Пример #1
0
        public Main()
        {
            InitializeComponent();
            Database = new LegionDatabase();
            Database = Database.Load() ?? Database;
            Database.Setup();

            DotaDatabase = new DotaData();
            DotaDatabase.Load();

            // Localization Tab
            LocalizationTab = new SpreadsheetDataDisplayTab <LocalizedLanguage, LocalizationDataTable>();
            LocalizationTab.DataTreeView         = spreadsheetDisplayLocalization.treeData;
            LocalizationTab.SourcesTreeView      = spreadsheetDisplayLocalization.treeDataSources;
            LocalizationTab.AddSourceButton      = spreadsheetDisplayLocalization.buttonAddSpreadsheet;
            LocalizationTab.UpdateButton         = spreadsheetDisplayLocalization.buttonUpdateSpreadsheets;
            LocalizationTab.RebuildButton        = spreadsheetDisplayLocalization.buttonRebuildTrees;
            LocalizationTab.SpreadsheetIDTextBox = spreadsheetDisplayLocalization.textSpreadsheetId;
            LocalizationTab.TabIDTextBox         = spreadsheetDisplayLocalization.textTabId;
            LocalizationTab.DataView             = spreadsheetDisplayLocalization.dataGridInfo;
            LocalizationTab.AddSourceFunc        = Database.AddNewLocalizationSheet;
            LocalizationTab.RemoveSourceFunc     = Database.RemoveLocalizationSheet;
            LocalizationTab.GetDataFunc          = Database.GetLocalizationLanguages;
            LocalizationTab.GetSourcesFunc       = Database.GetLocalizationSheets;
            LocalizationTab.OnPreRebuildFunc     = Database.RebuildLanguageCache;
            LocalizationTab.Setup(Database);
            LocalizationTab.Rebuild();

            // Units Tab
            UnitsTab = new SpreadsheetDataDisplayTab <LegionUnit, UnitDataTable>();
            UnitsTab.DataTreeView         = spreadsheetDisplayUnits.treeData;
            UnitsTab.SourcesTreeView      = spreadsheetDisplayUnits.treeDataSources;
            UnitsTab.AddSourceButton      = spreadsheetDisplayUnits.buttonAddSpreadsheet;
            UnitsTab.UpdateButton         = spreadsheetDisplayUnits.buttonUpdateSpreadsheets;
            UnitsTab.RebuildButton        = spreadsheetDisplayUnits.buttonRebuildTrees;
            UnitsTab.SpreadsheetIDTextBox = spreadsheetDisplayUnits.textSpreadsheetId;
            UnitsTab.TabIDTextBox         = spreadsheetDisplayUnits.textTabId;
            UnitsTab.DataView             = spreadsheetDisplayUnits.dataGridInfo;
            UnitsTab.AddSourceFunc        = Database.AddNewUnitSheet;
            UnitsTab.RemoveSourceFunc     = Database.RemoveUnitSheet;
            UnitsTab.GetDataFunc          = Database.GetUnits;
            UnitsTab.GetSourcesFunc       = Database.GetUnitSheets;
            UnitsTab.OnPreRebuildFunc     = Database.RebuildUnitCache;
            UnitsTab.Setup(Database);
            UnitsTab.Rebuild();

            // Heroes Tab
            HeroesTab = new SpreadsheetDataDisplayTab <LegionHero, HeroDataTable>();
            HeroesTab.DataTreeView         = spreadsheetDisplayHeroes.treeData;
            HeroesTab.SourcesTreeView      = spreadsheetDisplayHeroes.treeDataSources;
            HeroesTab.AddSourceButton      = spreadsheetDisplayHeroes.buttonAddSpreadsheet;
            HeroesTab.UpdateButton         = spreadsheetDisplayHeroes.buttonUpdateSpreadsheets;
            HeroesTab.RebuildButton        = spreadsheetDisplayHeroes.buttonRebuildTrees;
            HeroesTab.SpreadsheetIDTextBox = spreadsheetDisplayHeroes.textSpreadsheetId;
            HeroesTab.TabIDTextBox         = spreadsheetDisplayHeroes.textTabId;
            HeroesTab.DataView             = spreadsheetDisplayHeroes.dataGridInfo;
            HeroesTab.AddSourceFunc        = Database.AddNewHeroSheet;
            HeroesTab.RemoveSourceFunc     = Database.RemoveHeroSheet;
            HeroesTab.GetDataFunc          = Database.GetHeroes;
            HeroesTab.GetSourcesFunc       = Database.GetHeroSheets;
            HeroesTab.OnPreRebuildFunc     = Database.RebuildHeroCache;
            HeroesTab.Setup(Database);
            HeroesTab.Rebuild();

            // Abilities Tab
            AbilitiesTab = new SpreadsheetDataDisplayTab <LegionAbility, AbilityDataTable>();
            AbilitiesTab.DataTreeView         = spreadsheetDisplayAbilities.treeData;
            AbilitiesTab.SourcesTreeView      = spreadsheetDisplayAbilities.treeDataSources;
            AbilitiesTab.AddSourceButton      = spreadsheetDisplayAbilities.buttonAddSpreadsheet;
            AbilitiesTab.UpdateButton         = spreadsheetDisplayAbilities.buttonUpdateSpreadsheets;
            AbilitiesTab.RebuildButton        = spreadsheetDisplayAbilities.buttonRebuildTrees;
            AbilitiesTab.SpreadsheetIDTextBox = spreadsheetDisplayAbilities.textSpreadsheetId;
            AbilitiesTab.TabIDTextBox         = spreadsheetDisplayAbilities.textTabId;
            AbilitiesTab.DataView             = spreadsheetDisplayAbilities.dataGridInfo;
            AbilitiesTab.AddSourceFunc        = Database.AddNewAbilitySheet;
            AbilitiesTab.RemoveSourceFunc     = Database.RemoveAbilitySheet;
            AbilitiesTab.GetDataFunc          = Database.GetAbilities;
            AbilitiesTab.GetSourcesFunc       = Database.GetAbilitySheets;
            AbilitiesTab.OnPreRebuildFunc     = Database.RebuildAbilityCache;
            AbilitiesTab.Setup(Database);
            AbilitiesTab.Rebuild();
        }
Пример #2
0
 private void loadToolStripMenuItem_Click(object sender, EventArgs e)
 {
     Database = Database.Load() ?? Database;
 }