void Start() { _transform = GetComponent <RectTransform>(); controller = GetComponentInParent <LegendaController>(); Initialize(); }
public void Start() { //retrieve controller controller = GetComponentInParent <LegendaController>(); //get components _transform = GetComponent <RectTransform>(); _Image = GetComponent <Image>(); //get and set properties AdvancedUI.SetUIProperties(_transform, tabProperties); GameObject go = new GameObject(); legendaTabPrefab = go.AddComponent <RectTransform>(); icons = new Image[controller.Amount]; labels = new Text[controller.Amount]; Initialize(); }