public void Draw(SpriteBatch spriteBatch) { UpperWall?.Draw(spriteBatch); LowerWall?.Draw(spriteBatch); LeftWall?.Draw(spriteBatch); RightWall?.Draw(spriteBatch); }
public void Draw() { TopWall.Draw(); BottomWall.Draw(); LeftWall.Draw(); RightWall.Draw(); Terrain.Draw(); }