private void CreateControls()
        {
            Texture2D leftTexture  = Game.Content.Load <Texture2D>(@"GUI\leftarrowUp");
            Texture2D rightTexture = Game.Content.Load <Texture2D>(@"GUI\rightarrowUp");

            stopTexture = Game.Content.Load <Texture2D>(@"GUI\StopBar");

            backgroundImage = new PictureBox(
                Game.Content.Load <Texture2D>(@"Backgrounds\titlescreen"),
                GameRef.ScreenRectangle);
            ControlManager.Add(backgroundImage);

            Label label1 = new Label();

            label1.Text     = "Choose Your Ship";
            label1.Size     = label1.SpriteFont.MeasureString(label1.Text);
            label1.Position = new Vector2((GameRef.Window.ClientBounds.Width - label1.Size.X) / 2, 150);

            ControlManager.Add(label1);

            /*genderSelector = new LeftRightSelector(leftTexture, rightTexture, stopTexture);
             * genderSelector.SetItems(genderItems, 125);
             * genderSelector.Position = new Vector2(label1.Position.X, 200);
             * genderSelector.SelectionChanged += new EventHandler(selectionChanged);
             *
             * ControlManager.Add(genderSelector);*/

            shipSelector = new LeftRightSelector(leftTexture, rightTexture, stopTexture);
            shipSelector.SetItems(shipItems, 125);
            shipSelector.Position          = new Vector2(label1.Position.X, 250);
            shipSelector.SelectionChanged += selectionChanged;

            ControlManager.Add(shipSelector);

            LinkLabel linkLabel1 = new LinkLabel();

            linkLabel1.Text      = "Use this Ship.";
            linkLabel1.Position  = new Vector2(label1.Position.X, 300);
            linkLabel1.Selected += new EventHandler(linkLabel1_Selected);
            ship = shipSelector.getItem();
            //Debug.WriteLine("hgfhfdgdffgs "+ship);

            ControlManager.Add(linkLabel1);

            shipImage = new PictureBox(
                shipImages[0],
                new Rectangle(600, 200, 96, 96));
            ControlManager.Add(shipImage);

            ControlManager.NextControl();

            //Go Back button
            LinkLabel goBack = new LinkLabel();

            goBack.Text      = "Go Back";
            goBack.Position  = new Vector2(label1.Position.X, 450);
            goBack.Selected += new EventHandler(goBackButton);
            ControlManager.Add(goBack);
        }
 void selectionChanged(object sender, EventArgs e)
 {
     shipImage.Image = shipImages[shipSelector.SelectedIndex];
     ship            = shipSelector.getItem();
     //Debug.WriteLine("hgfhfdgdffgs " + ship);
 }