Пример #1
0
        private static void OnUpdate(EventArgs Args)
        {
            if (Me.IsDead)
            {
                return;
            }

            if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
            {
                var target = TargetSelector.GetTarget(Orbwalking.GetRealAutoAttackRange(Me),
                                                      TargetSelector.DamageType.Physical);

                if (target != null && target.IsHPBarRendered)
                {
                    if (Menu.Item("Youmuus", true).GetValue <bool>() && LeagueSharp.Common.Items.HasItem(3142) &&
                        target.IsValidTarget(Orbwalking.GetRealAutoAttackRange(Me) + 150))
                    {
                        LeagueSharp.Common.Items.UseItem(3142);
                    }

                    if (Menu.Item("Cutlass", true).GetValue <bool>() && LeagueSharp.Common.Items.HasItem(3144) &&
                        target.IsValidTarget(Orbwalking.GetRealAutoAttackRange(Me)) && target.HealthPercent < 80)
                    {
                        LeagueSharp.Common.Items.UseItem(3144, target);
                    }

                    if (Menu.Item("Botrk", true).GetValue <bool>() && LeagueSharp.Common.Items.HasItem(3153) &&
                        target.IsValidTarget(Orbwalking.GetRealAutoAttackRange(Me)) &&
                        (target.HealthPercent < 80 || Me.HealthPercent < 80))
                    {
                        LeagueSharp.Common.Items.UseItem(3153, target);
                    }
                }
            }

            if (!Menu.Item("BlueTrinket", true).GetValue <bool>())
            {
                return;
            }

            if (Me.Level >= 9 && Me.InFountain() && !BlutTrinket.IsOwned())
            {
                Shop.BuyItem(ItemId.Farsight_Alteration);
            }
        }
Пример #2
0
 public static bool StackingItemOwned(Obj_AI_Hero Hero)
 {
     return(Tear.IsOwned(Hero) || Archangel.IsOwned(Hero) || Manamune.IsOwned(Hero) ||
            ScarTear.IsOwned(Hero) || ScarArchangel.IsOwned(Hero) || ScarManamune.IsOwned(Hero));
 }