Пример #1
0
        League CreateLeague()
        {
            var league = new League(Path.Combine(Path.GetTempPath(), "TestLeague1.Torn"));

            var team = new LeagueTeam()
            {
                Name = "Team A"
            };

            league.AddTeam(team);

            league.Players.Add(new LeaguePlayer()
            {
                Name = "One", Id = "001", Comment = "one"
            });
            team.Players.Add(league.Players[0]);
            league.Players.Add(new LeaguePlayer()
            {
                Name = "<&>' \"", Id = "002", Comment = "two"
            });
            team.Players.Add(league.Players[1]);
            league.Players.Add(new LeaguePlayer()
            {
                Name = "Three", Id = "003"
            });
            team.Players.Add(league.Players[2]);

            team = new LeagueTeam()
            {
                Name = "Team B"
            };
            league.AddTeam(team);

            league.Players.Add(new LeaguePlayer()
            {
                Name = "Four", Id = "004", Comment = "one"
            });
            team.Players.Add(league.Players[3]);
            league.Players.Add(new LeaguePlayer()
            {
                Name = "One", Id = "001"
            });
            team.Players.Add(league.Players[4]);

            team = new LeagueTeam()
            {
                Name = "Team C"
            };
            league.AddTeam(team);

            return(league);
        }
Пример #2
0
        /// <summary>This Parse is used to read team names from an input form.</summary>
        public void Parse(string s, League league)
        {
            string[] lines = s.Split(new string[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);
            for (int i = 0; i < lines.Length; i++)
            {
                FixtureTeam ft = new FixtureTeam
                {
                    Name = lines[i]
                };
                if (league != null)
                {
                    ft.LeagueTeam = league.Teams.Find(x => x.Name == ft.Name);
                    if (ft.LeagueTeam == null)
                    {
                        var team = new LeagueTeam
                        {
                            Name = ft.Name
                        };
                        league.AddTeam(team);
                        ft.LeagueTeam = team;
                    }
                }

                Add(ft);
            }
        }
Пример #3
0
        private static void AddTeam(string name, string nickName, DateTime dateFounded)
        {
            Team newTeam = new Team(name, nickName, dateFounded);

            League.AddTeam(newTeam);

            Console.WriteLine(string.Format("Team {0} ({1}) successfully added to league.", name, nickName));
        }
Пример #4
0
 public ActionResult AddTeam(Team team)
 {
     if (ModelState.IsValid)
     {
         var response = _league.AddTeam(team);
         return(RedirectToAction("GetAllTeams", response));
     }
     return(View(team));
 }
Пример #5
0
        public void CanAddTeam(string name, bool expectedResults)
        {
            League league = new League();
            Team   team   = new Team();

            team.Name = name;
            var response = league.AddTeam(team);

            Assert.AreEqual(response.Success, expectedResults);
        }
Пример #6
0
        public HttpResponseMessage Post(Team team)
        {
            League league = new League();

            league.AddTeam(team);
            var    response = Request.CreateResponse(HttpStatusCode.Created, team);
            string uri      = Url.Link("DefaultApi", new { id = team.Name });

            response.Headers.Location = new Uri(uri);
            return(response);
        }
Пример #7
0
        private static void AddTeam(string name, string nick, DateTime foundedIn)
        {
            var team = new Team(name, nick, foundedIn);

            if (League.Teams.Any((t => t.Name == team.Name)))
            {
                throw new InvalidOperationException("Team already exists in the league");
            }

            League.AddTeam(team);
            Console.WriteLine("Team Added");
        }
Пример #8
0
        private static void AddPlayerToTeam(string firstName, string lastName, DateTime dateOfBirth, decimal salary,
                                            string name)
        {
            Player player = new Player(firstName, lastName, salary, dateOfBirth);
            Team   team   = League.Teams.First(t => t.Name.Equals(name));

            if (!League.Teams.Contains(team))
            {
                League.AddTeam(team);
            }

            team.AddPlayer(player);
            Console.WriteLine("Successful added player {0} {1} to team {2}", firstName, lastName, name);
        }
Пример #9
0
        void ButtonAddTeamClick(object sender, EventArgs e)
        {
            string name = null;

            if (InputDialog.ConditionalInput("Add Team", "Choose a name for the new team", ref name))
            {
                var team = new LeagueTeam();
                team.Name = name;
                League.AddTeam(team);

                var node = new TreeNode(name);
                node.Tag = team;
                treeView1.Nodes.Add(node);
                treeView1.SelectedNode = node;
            }
        }
Пример #10
0
 public void RememberTeam()
 {
     LeagueTeam = new LeagueTeam();
     foreach (var serverPlayer in Players())
     {
         var leaguePlayer = League.LeaguePlayer(serverPlayer) ?? League.Players.Find(p => p.Id == serverPlayer.PlayerId);
         if (leaguePlayer == null)
         {
             leaguePlayer      = new LeaguePlayer();
             leaguePlayer.Name = serverPlayer.Alias;
             leaguePlayer.Id   = serverPlayer.PlayerId;
             League.Players.Add(leaguePlayer);
         }
         LeagueTeam.Players.Add(leaguePlayer);
     }
     League.AddTeam(LeagueTeam);
 }
Пример #11
0
    static void Main()
    {
        League league = new League();

        string input;

        while ((input = Console.ReadLine()) != "END")
        {
            try
            {
                string[] tokens = ReadData(input);

                string command = tokens[0];

                string teamName = tokens[1];

                switch (command)
                {
                case "Team":
                    league.AddTeam(teamName);
                    break;

                case "Add":
                    string playerName = tokens[2];
                    int[]  stats      = tokens.Skip(3).Select(int.Parse).ToArray();
                    league.AddPlayerToTeam(teamName, playerName, stats);
                    break;

                case "Remove":
                    playerName = tokens[2];
                    league.RemovePlayer(teamName, playerName);
                    break;

                case "Rating":
                    league.RatingTeam(teamName);
                    break;

                default: throw new InvalidOperationException("Invalid command.");
                }
            }
            catch (ArgumentException ex)
            {
                Console.WriteLine(ex.Message);
            }
        }
    }
Пример #12
0
        public static void  HandleInput(string input)
        {
            var inputArgs = input.Split();

            switch (inputArgs[0])
            {
            case "AddTeam":
                Team team = new Team(inputArgs[1], inputArgs[2], DateTime.Parse(inputArgs[3]));
                League.AddTeam(team);
                break;

            case "AddMatch":
                string homeTeamName = inputArgs[2];
                Team   homeTeam     = League.Teams.First(t => t.Name == homeTeamName);
                string awayTeamName = inputArgs[3];
                Team   awayTeam     = League.Teams.First(t => t.Name == awayTeamName);
                League.AddMatch(new Match(homeTeam, awayTeam, new Score(int.Parse(inputArgs[4]), int.Parse(inputArgs[5])), int.Parse(inputArgs[1])));
                break;

            case "AddPlayerToTeam":
                string playerTeamName = inputArgs[5];
                Team   playerTeam     = League.Teams.First(t => t.Name == playerTeamName);
                Player player         = new Player(inputArgs[1], inputArgs[2], DateTime.Parse(inputArgs[3]), decimal.Parse(inputArgs[4]), playerTeamName);
                playerTeam.AddPlayer(player);
                break;

            case "ListTeams":
                Console.WriteLine();
                foreach (var t in League.Teams)
                {
                    Console.WriteLine(t.ToString());
                }
                Console.WriteLine();
                break;

            case "ListMatches":
                Console.WriteLine();
                foreach (var match in League.Matches)
                {
                    Console.WriteLine(match.ToString());
                }
                break;
            }
        }
Пример #13
0
        public static void HandleInput(string input)
        {
            var inputArgs = input.Split();

            switch (inputArgs[0])
            {
            case "AddTeam":
                League.AddTeam(new Team(inputArgs[1], inputArgs[2], DateTime.Parse(inputArgs[3])));
                break;

            case "AddMatch":
                var homeTeam = League.Teams.First(t => t.Name == inputArgs[2]);
                var awayTeam = League.Teams.First(t => t.Name == inputArgs[3]);

                League.AddMatch(new Match(homeTeam, awayTeam, new Score(int.Parse(inputArgs[4]), int.Parse(inputArgs[5])), int.Parse(inputArgs[1])));
                break;

            case "AddPlayerToTeam":
                var team = League.Teams.First(t => t.Name == inputArgs[5]);

                League.AddPlayerToTeam(new Player(inputArgs[1], inputArgs[2], DateTime.Parse(inputArgs[3]), decimal.Parse(inputArgs[4]), team));
                break;

            case "ListTeams":
                foreach (var team1 in League.Teams)
                {
                    Console.WriteLine(team1.ToString());
                }
                break;

            case "ListMatches":
                foreach (var match in League.Matches)
                {
                    Console.WriteLine(match.ToString());
                }
                break;
            }
        }
Пример #14
0
        static void Main(string[] args)
        {
            #region Liverpool
            Team   liverpool  = new Team("Liverpool");
            Player playerLiv1 = new Player("Anderson", "Anderson", 1, Position.Gk);
            Player playerLiv2 = new Player("Virgil", "Van Dyke", 4, Position.Def);
            Player playerLiv3 = new Player("Henderson", "Henderson", 8, Position.Mid, true);
            Player playerLiv4 = new Player("Mo", "Salah", 11, Position.Att);
            liverpool.AddPlayer(playerLiv1);
            liverpool.AddPlayer(playerLiv2);
            liverpool.AddPlayer(playerLiv3);
            liverpool.AddPlayer(playerLiv4);

            for (int i = 0; i < 10; i++)
            {
                liverpool.AddPoints(GetRandomResult());
            }
            #endregion

            #region Man Utd
            Team   man        = new Team("Man Utd");
            Player playerMan1 = new Player("David", "De Gea", 1, Position.Gk, true);
            Player playerMan2 = new Player("Phil", "Jones", 2, Position.Def);
            Player playerMan3 = new Player("Juan", "Mata", 8, Position.Mid);
            Player playerMan4 = new Player("Marcus", "Rashford", 10, Position.Att);
            man.AddPlayer(playerMan1);
            man.AddPlayer(playerMan2);
            man.AddPlayer(playerMan3);
            man.AddPlayer(playerMan4);

            for (int i = 0; i < 10; i++)
            {
                man.AddPoints(GetRandomResult());
            }
            #endregion

            #region Man City
            Team   city        = new Team("Man City");
            Player playerCity1 = new Player("Ederson", "Ederson", 1, Position.Gk);
            Player playerCity2 = new Player("Vincent", "Kompany", 2, Position.Def, true);
            Player playerCity3 = new Player("Frank", "De Bruyne", 5, Position.Mid);
            Player playerCity4 = new Player("Kun", "Aguero", 11, Position.Att);
            city.AddPlayer(playerCity1);
            city.AddPlayer(playerCity2);
            city.AddPlayer(playerCity3);
            city.AddPlayer(playerCity4);

            for (int i = 0; i < 10; i++)
            {
                city.AddPoints(GetRandomResult());
            }
            #endregion

            #region Chelsea
            Team   chelsea        = new Team("Chelsea");
            Player playerChelsea1 = new Player("Kepa", "Arizabalaga", 1, Position.Gk);
            Player playerChelsea2 = new Player("Kurt", "Zouma", 3, Position.Def);
            Player playerChelsea3 = new Player("N'golo", "Kante", 8, Position.Mid, true);
            Player playerChelsea4 = new Player("Tammy", "Abhram", 19, Position.Att);
            chelsea.AddPlayer(playerChelsea1);
            chelsea.AddPlayer(playerChelsea2);
            chelsea.AddPlayer(playerChelsea3);
            chelsea.AddPlayer(playerChelsea4);

            for (int i = 0; i < 10; i++)
            {
                chelsea.AddPoints(GetRandomResult());
            }
            #endregion

            #region League

            League premierLeague = new League("Premier League");
            premierLeague.AddTeam(liverpool);
            premierLeague.AddTeam(man);
            premierLeague.AddTeam(city);
            premierLeague.AddTeam(chelsea);

            #endregion

            #region Printing

            Console.WriteLine(premierLeague.GetTable());
            Console.WriteLine(liverpool.GetDetails());
            Console.WriteLine(man.GetDetails());
            Console.WriteLine(city.GetDetails());
            Console.WriteLine(chelsea.GetDetails());

            #endregion
        }
Пример #15
0
 private static void AddTeam(string name, string nickname, DateTime dateFounded)
 {
     League.AddTeam(new Team(name, nickname, dateFounded));
     Console.WriteLine("Cuccessful added team: {0}", name);
 }
Пример #16
0
 public bool AddTeam(League league, Team team)
 {
     return(league.AddTeam(team) == null);
 }
Пример #17
0
        static void Main(string[] args)
        {
            try
            {
                Console.WriteLine("Comenzando el proceso.");

                var sessionFactory = SessionFactory.CreateSessionFactoryBuildSchema();
                //var sessionFactory = SessionFactory.CreateSessionFactory();

                //// create our NHibernate session factory
                //var sessionFactory = SessionFactory.CreateSessionFactory();

                using (var session = sessionFactory.OpenSession())
                {
                    // populate the database
                    using (var transaction = session.BeginTransaction())
                    {
                        // create a couple of Stores each with some Products and Employees
                        var oLigaClausura2010 = new League {
                            Name = "Clausura 2010"
                        };

                        oLigaClausura2010.AbGoal          = 0;
                        oLigaClausura2010.AbAssist        = 0;
                        oLigaClausura2010.AbVictoryRandom = 0;
                        oLigaClausura2010.AbDefeatRandom  = 0;
                        oLigaClausura2010.AbCleanSheet    = 0;
                        oLigaClausura2010.AbKeyTackling   = 0;
                        oLigaClausura2010.AbKeyPasses     = 0;
                        oLigaClausura2010.AbShotsOn       = 0;
                        oLigaClausura2010.AbShotsOff      = 0;
                        oLigaClausura2010.AbSaves         = 0;
                        oLigaClausura2010.AbConceded      = 0;
                        oLigaClausura2010.AbYellow        = 0;
                        oLigaClausura2010.AbRed           = 0;
                        oLigaClausura2010.MaxInjuryLength = 9;
                        oLigaClausura2010.CupMatch        = 0;
                        oLigaClausura2010.WinPoint        = 3;
                        oLigaClausura2010.DrawPoint       = 1;
                        oLigaClausura2010.Debug           = false;

                        var oEquipoNOB = new Team {
                            AbbrName = "NOB", Name = "Newells"
                        };
                        var oEquipoRC = new Team {
                            AbbrName = "CARC", Name = "Rosario Central"
                        };
                        var oEquipoBoca = new Team {
                            AbbrName = "CABJ", Name = "Boca Juniors"
                        };
                        var oEquipoRiver = new Team {
                            AbbrName = "CARP", Name = "River Plate"
                        };

                        oLigaClausura2010.AddTeam(oEquipoNOB);
                        oLigaClausura2010.AddTeam(oEquipoRC);
                        oLigaClausura2010.AddTeam(oEquipoBoca);
                        oLigaClausura2010.AddTeam(oEquipoRiver);

                        oEquipoNOB.AddPlayer(new Player {
                            Name = "Perata", Age = 30, Nationality = "ARG", ShootStopping = 1, Tackling = 1, Passing = 1, Shooting = 1, Aggression = 1, ShootStoppingAbility = 1, TacklingAbility = 1, PassingAbility = 1, ShootingAbility = 1, Games = 1, Saves = 1, KeyTackles = 1, KeyPasses = 1, Shots = 1, Goals = 1, Assists = 1, Dps = 1, Injury = 1, Suspension = 1
                        });
                        oEquipoNOB.AddPlayer(new Player {
                            Name = "Schiavi", Age = 30, Nationality = "ARG", ShootStopping = 1, Tackling = 1, Passing = 1, Shooting = 1, Aggression = 1, ShootStoppingAbility = 1, TacklingAbility = 1, PassingAbility = 1, ShootingAbility = 1, Games = 1, Saves = 1, KeyTackles = 1, KeyPasses = 1, Shots = 1, Goals = 1, Assists = 1, Dps = 1, Injury = 1, Suspension = 1
                        });
                        oEquipoNOB.AddPlayer(new Player {
                            Name = "Boghosian", Age = 30, Nationality = "ARG", ShootStopping = 1, Tackling = 1, Passing = 1, Shooting = 1, Aggression = 1, ShootStoppingAbility = 1, TacklingAbility = 1, PassingAbility = 1, ShootingAbility = 1, Games = 1, Saves = 1, KeyTackles = 1, KeyPasses = 1, Shots = 1, Goals = 1, Assists = 1, Dps = 1, Injury = 1, Suspension = 1
                        });

                        session.SaveOrUpdate(oLigaClausura2010);

                        //    transaction.Commit();
                        //}

                        //// populate the database
                        //using (var transaction = session.BeginTransaction())
                        //{
                        // create a couple of Stores each with some Products and Employees
                        var TacticN = new Tactic {
                            Name = "N"
                        };
                        var TacticD = new Tactic {
                            Name = "D"
                        };
                        var TacticA = new Tactic {
                            Name = "A"
                        };
                        var TacticC = new Tactic {
                            Name = "C"
                        };
                        var TacticL = new Tactic {
                            Name = "L"
                        };
                        var TacticP = new Tactic {
                            Name = "P"
                        };

                        TacticN.AddTeam(oEquipoNOB);
                        TacticD.AddTeam(oEquipoRC);
                        TacticA.AddTeam(oEquipoBoca);
                        TacticC.AddTeam(oEquipoRiver);
                        //TacticL.AddTeam(oEquipoNOB);
                        //TacticP.AddTeam(oEquipoNOB);

                        TacticN.AddMult(new Mult {
                            Position = "DF", Skill = "TK", Multiplier = 1.0
                        });
                        TacticN.AddMult(new Mult {
                            Position = "DF", Skill = "PS", Multiplier = 0.5
                        });
                        TacticN.AddMult(new Mult {
                            Position = "DF", Skill = "SH", Multiplier = 0.3
                        });
                        TacticN.AddMult(new Mult {
                            Position = "MF", Skill = "TK", Multiplier = 0.3
                        });
                        TacticN.AddMult(new Mult {
                            Position = "MF", Skill = "PS", Multiplier = 1.0
                        });
                        TacticN.AddMult(new Mult {
                            Position = "MF", Skill = "SH", Multiplier = 0.3
                        });
                        TacticN.AddMult(new Mult {
                            Position = "FW", Skill = "TK", Multiplier = 0.3
                        });
                        TacticN.AddMult(new Mult {
                            Position = "FW", Skill = "PS", Multiplier = 0.3
                        });
                        TacticN.AddMult(new Mult {
                            Position = "FW", Skill = "SH", Multiplier = 1.0
                        });

                        TacticD.AddMult(new Mult {
                            Position = "DF", Skill = "TK", Multiplier = 1.25
                        });
                        TacticD.AddMult(new Mult {
                            Position = "DF", Skill = "PS", Multiplier = 0.75
                        });
                        TacticD.AddMult(new Mult {
                            Position = "DF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticD.AddMult(new Mult {
                            Position = "MF", Skill = "TK", Multiplier = 1.0
                        });
                        TacticD.AddMult(new Mult {
                            Position = "MF", Skill = "PS", Multiplier = 0.75
                        });
                        TacticD.AddMult(new Mult {
                            Position = "MF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticD.AddMult(new Mult {
                            Position = "FW", Skill = "TK", Multiplier = 0.5
                        });
                        TacticD.AddMult(new Mult {
                            Position = "FW", Skill = "PS", Multiplier = 0.25
                        });
                        TacticD.AddMult(new Mult {
                            Position = "FW", Skill = "SH", Multiplier = 0.75
                        });

                        TacticA.AddMult(new Mult {
                            Position = "DF", Skill = "TK", Multiplier = 1.0
                        });
                        TacticA.AddMult(new Mult {
                            Position = "DF", Skill = "PS", Multiplier = 0.5
                        });
                        TacticA.AddMult(new Mult {
                            Position = "DF", Skill = "SH", Multiplier = 0.5
                        });
                        TacticA.AddMult(new Mult {
                            Position = "MF", Skill = "TK", Multiplier = 0.0
                        });
                        TacticA.AddMult(new Mult {
                            Position = "MF", Skill = "PS", Multiplier = 1.0
                        });
                        TacticA.AddMult(new Mult {
                            Position = "MF", Skill = "SH", Multiplier = 0.75
                        });
                        TacticA.AddMult(new Mult {
                            Position = "FW", Skill = "TK", Multiplier = 0.0
                        });
                        TacticA.AddMult(new Mult {
                            Position = "FW", Skill = "PS", Multiplier = 0.75
                        });
                        TacticA.AddMult(new Mult {
                            Position = "FW", Skill = "SH", Multiplier = 1.5
                        });

                        TacticC.AddMult(new Mult {
                            Position = "DF", Skill = "TK", Multiplier = 1.0
                        });
                        TacticC.AddMult(new Mult {
                            Position = "DF", Skill = "PS", Multiplier = 0.5
                        });
                        TacticC.AddMult(new Mult {
                            Position = "DF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticC.AddMult(new Mult {
                            Position = "MF", Skill = "TK", Multiplier = 0.5
                        });
                        TacticC.AddMult(new Mult {
                            Position = "MF", Skill = "PS", Multiplier = 1.0
                        });
                        TacticC.AddMult(new Mult {
                            Position = "MF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticC.AddMult(new Mult {
                            Position = "FW", Skill = "TK", Multiplier = 0.5
                        });
                        TacticC.AddMult(new Mult {
                            Position = "FW", Skill = "PS", Multiplier = 0.5
                        });
                        TacticC.AddMult(new Mult {
                            Position = "FW", Skill = "SH", Multiplier = 1.0
                        });

                        TacticL.AddMult(new Mult {
                            Position = "DF", Skill = "TK", Multiplier = 1.0
                        });
                        TacticL.AddMult(new Mult {
                            Position = "DF", Skill = "PS", Multiplier = 0.25
                        });
                        TacticL.AddMult(new Mult {
                            Position = "DF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticL.AddMult(new Mult {
                            Position = "MF", Skill = "TK", Multiplier = 0.5
                        });
                        TacticL.AddMult(new Mult {
                            Position = "MF", Skill = "PS", Multiplier = 1.0
                        });
                        TacticL.AddMult(new Mult {
                            Position = "MF", Skill = "SH", Multiplier = 0.5
                        });
                        TacticL.AddMult(new Mult {
                            Position = "FW", Skill = "TK", Multiplier = 0.25
                        });
                        TacticL.AddMult(new Mult {
                            Position = "FW", Skill = "PS", Multiplier = 0.5
                        });
                        TacticL.AddMult(new Mult {
                            Position = "FW", Skill = "SH", Multiplier = 1.3
                        });

                        TacticP.AddMult(new Mult {
                            Position = "DF", Skill = "TK", Multiplier = 1.0
                        });
                        TacticP.AddMult(new Mult {
                            Position = "DF", Skill = "PS", Multiplier = 0.75
                        });
                        TacticP.AddMult(new Mult {
                            Position = "DF", Skill = "SH", Multiplier = 0.3
                        });
                        TacticP.AddMult(new Mult {
                            Position = "MF", Skill = "TK", Multiplier = 0.25
                        });
                        TacticP.AddMult(new Mult {
                            Position = "MF", Skill = "PS", Multiplier = 1.0
                        });
                        TacticP.AddMult(new Mult {
                            Position = "MF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticP.AddMult(new Mult {
                            Position = "FW", Skill = "TK", Multiplier = 0.25
                        });
                        TacticP.AddMult(new Mult {
                            Position = "FW", Skill = "PS", Multiplier = 0.75
                        });
                        TacticP.AddMult(new Mult {
                            Position = "FW", Skill = "SH", Multiplier = 1.0
                        });

                        TacticD.AddBonus(new Bonus {
                            OppTactic = "L", Position = "DF", Skill = "TK", Multiplier = 0.25
                        });

                        TacticA.AddBonus(new Bonus {
                            OppTactic = "D", Position = "FW", Skill = "SH", Multiplier = 0.5
                        });

                        TacticC.AddBonus(new Bonus {
                            OppTactic = "A", Position = "MF", Skill = "SH", Multiplier = 0.5
                        });
                        TacticC.AddBonus(new Bonus {
                            OppTactic = "A", Position = "DF", Skill = "PS", Multiplier = 0.25
                        });
                        TacticC.AddBonus(new Bonus {
                            OppTactic = "A", Position = "DF", Skill = "SH", Multiplier = 0.25
                        });
                        TacticC.AddBonus(new Bonus {
                            OppTactic = "P", Position = "MF", Skill = "SH", Multiplier = 0.5
                        });
                        TacticC.AddBonus(new Bonus {
                            OppTactic = "P", Position = "DF", Skill = "PS", Multiplier = 0.25
                        });
                        TacticC.AddBonus(new Bonus {
                            OppTactic = "P", Position = "DF", Skill = "SH", Multiplier = 0.25
                        });

                        TacticL.AddBonus(new Bonus {
                            OppTactic = "C", Position = "DF", Skill = "TK", Multiplier = 0.25
                        });
                        TacticL.AddBonus(new Bonus {
                            OppTactic = "C", Position = "DF", Skill = "PS", Multiplier = 0.5
                        });

                        TacticP.AddBonus(new Bonus {
                            OppTactic = "L", Position = "MF", Skill = "SH", Multiplier = 0.5
                        });
                        TacticP.AddBonus(new Bonus {
                            OppTactic = "L", Position = "MF", Skill = "TK", Multiplier = 0.5
                        });
                        TacticP.AddBonus(new Bonus {
                            OppTactic = "L", Position = "DW", Skill = "SH", Multiplier = 0.25
                        });

                        session.SaveOrUpdate(TacticN);
                        session.SaveOrUpdate(TacticD);
                        session.SaveOrUpdate(TacticA);
                        session.SaveOrUpdate(TacticC);
                        session.SaveOrUpdate(TacticL);
                        session.SaveOrUpdate(TacticP);

                        transaction.Commit();
                    }
                }

                using (var session = sessionFactory.OpenSession())
                {
                    // retreive all stores and display them
                    using (session.BeginTransaction())
                    {
                        var Ligas = session.CreateCriteria(typeof(League)).List <League>();

                        foreach (var liga in Ligas)
                        {
                            WriteLeagueData(liga);
                        }
                    }
                }

                Console.WriteLine("Fin del proceso.");
            }
            catch (Exception x)
            {
                Console.WriteLine(x.ToString());
            }

            Console.ReadKey();
        }