public static TUIImage Create(Texture2D texture, LayoutElementData element = null) { TUIImage image = createBaseWidget <TUIImage>(element); RawImage uiImage = image.gameObject.AddComponent <RawImage>(); uiImage.texture = texture; image.Graphic = uiImage; return(image); }
public static TUIImage Create(Color color, LayoutElementData element = null) { TUIImage image = createBaseWidget <TUIImage>(element); Image uiImage = image.gameObject.AddComponent <Image>(); uiImage.color = color; image.Graphic = uiImage; return(image); }
// TODO: auto set size public static TUILabel Create(string text, TUILabelSettings settings = null, LayoutElementData element = null) { TUILabel label = createBaseWidget <TUILabel>(element); Text uiText = label.gameObject.AddComponent <Text>(); label.Graphic = uiText; uiText.text = text; applySettings(ref uiText, settings ?? new TUILabelSettings()); return(label); }
public static TUIImage Create(Sprite sprite, LayoutElementData element = null) { TUIImage image = createBaseWidget <TUIImage>(element); Image uiImage = image.gameObject.AddComponent <Image>(); uiImage.sprite = sprite; if (uiImage.sprite.HasBorder()) { uiImage.type = Image.Type.Tiled; } image.Graphic = uiImage; return(image); }
public static TUIContainer Create(ContainerLayoutType layout, LayoutElementData element = null) { TUIContainer container = createBaseWidget <TUIContainer>(element); switch (layout) { case ContainerLayoutType.Grid: { container.gameObject.AddComponent <GridLayoutGroup>(); break; } case ContainerLayoutType.Horizontal: { container.gameObject.AddComponent <HorizontalLayoutGroup>(); break; } case ContainerLayoutType.Vertical: { container.gameObject.AddComponent <VerticalLayoutGroup>(); break; } case ContainerLayoutType.None: { // intentionally empty break; } default: { throw new ArgumentOutOfRangeException(nameof(layout), layout, "Layout type not found!"); } } container.LayoutType = layout; return(container); }
public static TUIImage Create(string path, ImageType type, bool streamingAssets = true, LayoutElementData element = null) { path = PathUtil.Combine(streamingAssets ? TUI.UIUserDataDirectory : TUI.UIDataDirectory, path); switch (type) { case ImageType.Sprite: { var sprite = streamingAssets ? ResourceManager.Load <Sprite>(path) : ResourceManager.UnityLoad <Sprite>(path); return(Create(sprite, element)); } case ImageType.Texture: { var texture = streamingAssets ? ResourceManager.Load <Texture2D>(path) : ResourceManager.UnityLoad <Texture2D>(path); return(Create(texture, element)); } default: { throw new ArgumentOutOfRangeException(nameof(type), type, "Image type not found!"); } } }