Пример #1
0
        public async Task <KeyValuePair <LavaTrack, bool> > PlayAsync(string query, SocketGuild guild, string source = "youtube", SocketVoiceChannel voiceChannel = null, ITextChannel textChannel = null)
        {
            if (voiceChannel != null && textChannel != null && _lavaNode.TryGetPlayer(guild, out var player) == false)
            {
                ConnectAsync(voiceChannel, textChannel).Wait();
            }

            player = _lavaNode.GetPlayer(guild);
            SearchResponse res;

            switch (source)
            {
            case "youtube":
                res = await _lavaNode.SearchYouTubeAsync(query);

                break;

            case "soundcloud":
                res = await _lavaNode.SearchSoundCloudAsync(query);

                break;

            default:
                res = await _lavaNode.SearchYouTubeAsync(query);

                break;
            }

            var track = res.Tracks.FirstOrDefault();

            if (track?.Title == "Track empty" || track is null)
            {
                return(new KeyValuePair <LavaTrack, bool>(null, false));
            }

            if (player.PlayerState == PlayerState.Playing || player.PlayerState == PlayerState.Paused)
            {
                player.Queue.Enqueue(track);
                return(new KeyValuePair <LavaTrack, bool>(track, true));
            }

            await player.PlayAsync(track);

            await player.UpdateVolumeAsync(100);

            return(new KeyValuePair <LavaTrack, bool>(track, false));
        }
Пример #2
0
        /***
         * Searches the internet for a song and plays it
         */
        public async Task <Embed> PlayAsync(string query, IGuild guild, SocketGuildUser user)
        {
            //Check If User Is Connected To Voice Cahnnel.
            if (user.VoiceChannel == null)
            {
                return(await EmbedHandler.CreateErrorEmbed("Music, Join/Play", "You Must First Join a Voice Channel."));
            }

            //Check the guild has a player available.
            if (!_lavaNode.HasPlayer(guild))
            {
                return(await EmbedHandler.CreateErrorEmbed("Music, Play", "I'm not connected to a voice channel."));
            }

            try
            {
                //Get the player for that guild.
                var player = _lavaNode.GetPlayer(guild);

                //Find The Youtube Track the User requested.
                LavaTrack      track;
                SearchResponse search = new SearchResponse();

                if (query.Contains("youtube.com"))
                {
                    // Search Youtube
                    search = await _lavaNode.SearchYouTubeAsync(query);
                }
                else if (query.Contains("soundcloud.com"))
                {
                    // Search Soundcloud
                    search = await _lavaNode.SearchSoundCloudAsync(query);
                }
                else
                {
                    // Search youtube if not a URL
                    search = await _lavaNode.SearchYouTubeAsync(query);
                }

                //If we couldn't find anything, tell the user.
                if (search.LoadStatus == LoadStatus.NoMatches)
                {
                    return(await EmbedHandler.CreateErrorEmbed("Music", $"I wasn't able to find anything for {query}."));
                }

                //Get the first track from the search results.
                //TODO: Add a 1-5 list for the user to pick from. (Like Fredboat)
                track = search.Tracks.FirstOrDefault();

                //If the Bot is already playing music, or if it is paused but still has music in the queue, Add the requested track to the queue.
                if (player.Track != null && player.PlayerState is PlayerState.Playing || player.PlayerState is PlayerState.Paused)
                {
                    player.Queue.Enqueue(track);
                    Log.Information("Music", $"{track.Title} has been added to the queue.");
                    return(await EmbedHandler.CreateSongQueueEmbed(track));
                }

                //Player was not playing anything, so lets play the requested track.
                await player.PlayAsync(track);

                Log.Information("Music", $"Bot Now Playing: {track.Title}\nUrl: {track.Url}");
                return(await EmbedHandler.CreateSongPlayEmbed(track));
            }

            //If after all the checks we did, something still goes wrong. Tell the user about it so they can report it back to us.
            catch (Exception ex)
            {
                return(await EmbedHandler.CreateErrorEmbed("Music, Play", ex.Message));
            }
        }
Пример #3
0
        public async Task SoundCloudSearchAsync([Remainder] string searchQuery)
        {
            Language lang = Commands.GetLanguage(Context.Guild.Id);

            if (!_lavaNode.HasPlayer(Context.Guild))
            {
                IVoiceState voiceState = Context.User as IVoiceState;
                if (voiceState?.VoiceChannel == null)
                {
                    EmbedBuilder b = new EmbedBuilder();
                    b.WithTitle(lang.Not_connected);
                    b.WithFooter(lang.Requested_by + Context.User.Username, Commands.GetUserAvatarUrl(Context.User));
                    await ReplyAsync(embed : b.Build());

                    return;
                }

                try
                {
                    await JoinAsync();
                }
                catch (Exception exception)
                {
                    await Exeptionhandle(exception, "join in play").ConfigureAwait(false);

                    throw;
                }
            }
            LavaPlayer player = _lavaNode.GetPlayer(Context.Guild);

            if (player.PlayerState == PlayerState.Paused && string.IsNullOrEmpty(searchQuery))
            {
                try
                {
                    await player.ResumeAsync();
                    await ReplyAsync(lang.Resumed_front + player.Track.Title);

                    return;
                }
                catch (Exception exception)
                {
                    await Exeptionhandle(exception, "resume in play").ConfigureAwait(false);

                    throw;
                }
            }
            else
            {
                if (string.IsNullOrWhiteSpace(searchQuery))
                {
                    await ReplyAsync(lang.No_search_term);

                    return;
                }
            }

            Victoria.Responses.Rest.SearchResponse searchResponse = await _lavaNode.SearchSoundCloudAsync(searchQuery);

            if (searchResponse.LoadStatus == LoadStatus.LoadFailed ||
                searchResponse.LoadStatus == LoadStatus.NoMatches)
            {
                EmbedBuilder eb = new EmbedBuilder();
                eb.WithTitle(lang.No_results_front + searchQuery + lang.No_results_back);
                eb.WithFooter(lang.Requested_by + Context.User.Username, Commands.GetUserAvatarUrl(Context.User));
                await ReplyAsync($"", false, eb.Build());

                return;
            }

            if (player.PlayerState == PlayerState.Playing || player.PlayerState == PlayerState.Paused)
            {
                if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name))
                {
                    foreach (LavaTrack track in searchResponse.Tracks)
                    {
                        player.Queue.Enqueue(track);
                    }

                    await ReplyAsync($"Enqueued {searchResponse.Tracks.Count} tracks.");
                }
                else
                {
                    LavaTrack track = searchResponse.Tracks[0];
                    player.Queue.Enqueue(track);
                    await ReplyAsync($"Enqueued: {track.Title}");
                }
            }
            else
            {
                LavaTrack track = searchResponse.Tracks[0];

                if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name))
                {
                    for (int i = 0; i < searchResponse.Tracks.Count; i++)
                    {
                        if (i == 0)
                        {
                            await player.PlayAsync(track);

                            EmbedBuilder b = new EmbedBuilder();
                            b.WithTitle($"Now playing: {track.Title}");

                            b.AddField("source", "<:soundcloud:793405493204090911> search");

                            string art = await track.FetchArtworkAsync();

                            b.WithThumbnailUrl(art);
                            b.WithFooter(lang.Requested_by + Context.User.Username, Commands.GetUserAvatarUrl(Context.User));
                            await ReplyAsync(embed : b.Build());
                        }
                        else
                        {
                            if (searchResponse.Tracks[i] == null)
                            {
                                await ReplyAsync(i + " was null");
                            }
                            player.Queue.Enqueue(searchResponse.Tracks[i]);
                        }
                    }

                    await ReplyAsync($"Enqueued {searchResponse.Tracks.Count} tracks.");
                }
                else
                {
                    await player.PlayAsync(track);

                    EmbedBuilder b = new EmbedBuilder();
                    b.WithTitle($"Now playing: {track.Title}");

                    b.AddField("source", "<:soundcloud:793405493204090911> search");

                    string art = await track.FetchArtworkAsync();

                    b.WithThumbnailUrl(art);
                    b.WithFooter(new Language().Requested_by + Context.User.Username, Commands.GetUserAvatarUrl(Context.User));
                    await ReplyAsync(embed : b.Build());
                }
            }
        }
Пример #4
0
        public async Task <LavaTrack?> PlayTrackAsync(string song, ICommandContext context, ITextChannel textChannel, bool useSC)
        {
            bool isLink = song.StartsWith("https://youtube.com/watch?v=") ||
                          song.StartsWith("youtube.com/watch?v=") ||
                          song.StartsWith("soundcloud.com") ||
                          song.StartsWith("https://soundcloud.com") ||
                          song.StartsWith("https://www.youtube.com/playlist?list=") ||
                          song.StartsWith("youtube.com/playlist?list=");

            var usersVc = context.UsersVC() as SocketVoiceChannel;
            var user    = context.User as IGuildUser;
            var player  = await JoinAsync(context, textChannel, true, false);

            var guild = GetOrAddConfig(context.Guild.Id);

            if (player == null)
            {
                return(null);
            }

            if (usersVc.Users.Count > 2 && !user.HasRole("DJ") && player.PlayerState == PlayerState.Playing)
            {
                return(await QueueAsync(song, context, textChannel, useSC));
            }
            SearchResponse response;

            if (!isLink)
            {
                if (useSC)
                {
                    response = await _audio.SearchSoundCloudAsync(song);
                }
                else
                {
                    response = await _audio.SearchYouTubeAsync(song);
                }
            }
            else
            {
                response = await _audio.SearchAsync(song);
            }

            if (response.Tracks.Count == 0)
            {
                await textChannel.SendMessageAsync(":musical_note: Cannot find the song :(.");

                return(null);
            }
            if (response.Tracks.Count > 1 && (isLink && song.Contains("playlist?list=")))
            {
                var tracks = new List <TrackInput>();
                foreach (var item in response.Tracks)
                {
                    tracks.Add(new TrackInput(item, context.User.Id));
                }
                for (int i = 1; i < tracks.Count; i++)
                {
                    guild.Queue.Enqueue(tracks[i]);
                }
            }
            var track = response.Tracks.FirstOrDefault();
            await player.PlayAsync(track);

            guild.CurrentUserPlaying = context.User.Id;

            {
                EmbedBuilder Embed = new EmbedBuilder();

                Embed.Title       = "Playing Song";
                Embed.Description = $"[{track.Title}]({track.Url})";


                Embed.AddField("Length", track.Duration.ToString(), true);
                if (guild.Repeat)
                {
                    Embed.AddField("Tracks in Queue", (guild.Queue.Count).ToString(), true);
                }
                else
                {
                    Embed.AddField("Tracks in Queue", (guild.Queue.Count).ToString(), true);
                }

                Embed.AddField("Next Track", guild.Queue.Count == 0 ? "No tracks" : (guild.Queue[0].Track as LavaTrack).Title, true);

                Embed.ImageUrl = await track.FetchArtworkAsync();

                await textChannel.SendMessageAsync("", false, Embed.Build());
            }
            return(track);
        }
Пример #5
0
        public async Task PlayAsync([Remainder] string query = null)
        {
            if (!_lavaNode.HasPlayer(Context.Guild))
            {
                await ReplyAndDeleteAsync(":x: I am not connected to a voice channel.");

                return;
            }

            var player = _lavaNode.GetPlayer(Context.Guild);

            if (query == null && player.Queue.TryDequeue(out var queueable))
            {
                if (!(queueable is LavaTrack track))
                {
                    await ReplyAndDeleteAsync(":x: Next item in queue is not a track.");

                    return;
                }

                await player.PlayAsync(track);
            }

            var isUri          = Uri.TryCreate(query, UriKind.Absolute, out _);
            var searchResponse = isUri
                ? await _lavaNode.SearchAsync(query)
                : await _lavaNode.SearchYouTubeAsync(query);

            if (!(searchResponse.LoadStatus != LoadStatus.LoadFailed && searchResponse.LoadStatus != LoadStatus.NoMatches) && !isUri)
            {
                searchResponse = await _lavaNode.SearchSoundCloudAsync(query);
            }

            if (searchResponse.LoadStatus == LoadStatus.LoadFailed || searchResponse.LoadStatus == LoadStatus.NoMatches)
            {
                await ReplyAndDeleteAsync($":x: No search results for `{query}`.");

                return;
            }

            var tracks = searchResponse.Tracks;

            if (player.PlayerState == PlayerState.Playing || player.PlayerState == PlayerState.Paused)
            {
                if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name))
                {
                    player.Queue.Enqueue(tracks);
                    await ReplyAndDeleteAsync($"Enqueued {tracks.Count} tracks.");

                    return;
                }
                else
                {
                    var eta = "";

                    var track = tracks.First();
                    player.Queue.Enqueue(track);
                    var artwork = await track.FetchArtworkAsync();

                    var embed = new EmbedBuilder()
                                .WithTitle("Enqueued")
                                .WithDescription($"[{track.Title}]({track.Url})")
                                .WithThumbnailUrl(artwork)
                                .AddField("Duration", $"`{track.Duration.StripMilliseconds()}`", true)
                                .AddField("ETA", $"`{eta}`");
                    await ReplyAndDeleteAsync(embed : embed.Build());

                    return;
                }
            }
            else
            {
                await player.PlayAsync(tracks.First());

                if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name))
                {
                    player.Queue.Enqueue(tracks.Skip(1));
                    await ReplyAndDeleteAsync($"Enqueued {tracks.Count - 1} tracks.");

                    return;
                }

                await Context.Message.DeleteAsync();
            }
        }
Пример #6
0
        /// <summary>
        ///     Searches the specified <see cref="SearchProvider" /> for the provided <see cref="query" />.
        ///     This method also adds the song to the guild's player queue and will even join the user's voice
        ///     channel automatically.
        /// </summary>
        /// <param name="context"></param>
        /// <param name="query">The song to search for, user input.</param>
        /// <param name="playFirst"></param>
        /// <param name="provider"></param>
        /// <returns></returns>
        public async Task <ReactionCallbackData> SearchAndPlayAsync(ShardedCommandContext context,
                                                                    string query,
                                                                    bool playFirst          = false,
                                                                    SearchProvider provider = SearchProvider.YOU_TUBE)
        {
            User user = await DatabaseQueries.GetOrCreateUserAsync(context.User.Id);

            Server server = await DatabaseQueries.GetOrCreateServerAsync(context.Guild.Id);

            LavaNode           node  = ConfigProperties.LavaNode;
            SocketVoiceChannel curVc = (context.User as SocketGuildUser).VoiceChannel;

            await ConsoleLogger.LogAsync($"Found node and voice channel for guild {context.Guild.Id}.", LogLvl.TRACE);

            if (curVc == null)
            {
                await context.Channel.SendMessageAsync($"{context.User.Mention} You must be in a voice " +
                                                       "channel to use this command.");

                await ConsoleLogger.LogAsync("User was not in voice channel, cancelling music search operation.", LogLvl.TRACE);

                return(null);
            }

            SearchResponse result = provider switch
            {
                SearchProvider.YOU_TUBE => await node.SearchYouTubeAsync(query),
                SearchProvider.SOUNDCLOUD => await node.SearchSoundCloudAsync(query),
                _ => await node.SearchAsync(query)
            };

            if (provider == SearchProvider.TWITCH)
            {
                const string PROVIDER_URL = "www.twitch.tv";
                string       errorString  = "Your search returned no results. Ensure you are only " +
                                            "typing the name of the streamer who you want to watch or a direct link to their stream.\n\n" +
                                            "Note: The streamer must be live for this feature to work.";

                if (!query.ToLower().Contains(PROVIDER_URL))
                {
                    result = await node.SearchAsync($"https://{PROVIDER_URL}/{query}");

                    if (result.Tracks.Count == 0)
                    {
                        await context.Channel.SendBasicErrorEmbedAsync(errorString);

                        await ConsoleLogger.LogAsync($"No livestream found for search {query} in guild {context.Guild.Id}.", LogLvl.TRACE);

                        return(null);
                    }
                }
                else
                {
                    if ((await node.SearchAsync($"https://{PROVIDER_URL}/{query.Split('\\').Last()}")).Tracks.Count == 0 &&
                        (await node.SearchAsync(query)).Tracks.Count == 0)
                    {
                        await context.Channel.SendBasicErrorEmbedAsync(errorString);

                        await ConsoleLogger.LogAsync($"No livestream found for search {query} in guild {context.Guild.Id}.", LogLvl.TRACE);

                        return(null);
                    }
                }
            }

            var tracks = new List <LavaTrack>();

            if (user.IsPremium || server.IsPremium)
            {
                if (result.Tracks.Any())
                {
                    tracks.AddRange(result.Tracks);
                }
            }
            else
            {
                // Limit track duration to 10 minutes for non-premium servers/users.
                if (result.Tracks.Any())
                {
                    tracks.AddRange(result.Tracks.Where(x => x.Duration.TotalMinutes < 10).ToList());
                }
            }

            if (!tracks.Any())
            {
                string suppString = user.IsPremium
                    ? ""
                    : "If you are " +
                                    $"not a [Kaguya Premium Subscriber]({ConfigProperties.KAGUYA_STORE_URL}), " +
                                    "you are only limited to playing songs less than `10 minutes` in duration.";

                await context.Channel.SendBasicErrorEmbedAsync($"Your requested search returned no results. {suppString}");

                await ConsoleLogger.LogAsync("Search request returned no usable " +
                                             $"results in guild {Context.Guild.Id} for query {query}", LogLvl.TRACE);
            }

            var fields    = new List <EmbedFieldBuilder>();
            var callbacks = new List <(IEmote, Func <SocketCommandContext, SocketReaction, Task>)>();

            Emoji[] emojiNums = GlobalProperties.EmojisOneThroughNine();

            LavaPlayer player = node.HasPlayer(context.Guild)
                ? node.GetPlayer(context.Guild)
                : await node.JoinAsync(curVc);

            await ConsoleLogger.LogAsync($"Player found for guild {context.Guild.Id}. Connected to voice channel.", LogLvl.TRACE);

            #region If the track is a livestream:
            if (tracks.Any(x => x.IsStream))
            {
                LavaTrack trackSel   = tracks.First(x => x.IsStream); // Gathers the first stream from the collection.
                string    twitchName = (await ConfigProperties.TwitchApi.V5.Users.GetUserByNameAsync(trackSel.Author)).Matches[0].DisplayName;
                string    playString = player.PlayerState == PlayerState.Playing
                    ? $"Queued stream into position {player.Queue.Count}."
                    : $"Now playing `{twitchName}`'s stream.";

                if (player.PlayerState == PlayerState.Playing)
                {
                    try
                    {
                        player.Queue.Enqueue(trackSel);
                        await ConsoleLogger.LogAsync($"Enqueued livestream {trackSel.Title} in guild {context.Guild.Id}",
                                                     LogLvl.TRACE);
                    }
                    catch (Exception e)
                    {
                        await ConsoleLogger.LogAsync("An exception was thrown when trying to enqueue the livestream " +
                                                     $"{trackSel.Title} in guild {Context.Guild.Id}.\n" +
                                                     $"Exception Message: {e.Message}\n" +
                                                     $"Stack Trace: {e.StackTrace}", LogLvl.WARN);
                    }
                }
                else
                {
                    try
                    {
                        await player.PlayAsync(trackSel);

                        await ConsoleLogger.LogAsync($"Playing livestream {trackSel.Title} in guild {context.Guild.Id}",
                                                     LogLvl.TRACE);
                    }
                    catch (Exception e)
                    {
                        await ConsoleLogger.LogAsync("An exception was thrown when trying to play track " +
                                                     $"{trackSel.Title} in guild {Context.Guild.Id}.\n" +
                                                     $"Exception Message: {e.Message}\n" +
                                                     $"Stack Trace: {e.StackTrace}", LogLvl.WARN);
                    }
                }

                var field = new EmbedFieldBuilder
                {
                    Name  = $"`{twitchName}`'s Stream",
                    Value = $"{playString}\n" // We get rid of backticks for formatting.
                };

                var embed = new KaguyaEmbedBuilder
                {
                    Fields = new List <EmbedFieldBuilder>
                    {
                        field
                    }
                };

                await context.Channel.SendEmbedAsync(embed);

                return(null);
            }
            #endregion

            #region If we have chosen to only play the default track (via $play).
            if (playFirst && tracks.Any())
            {
                LavaTrack trackSel = tracks[0];
                var       field    = new EmbedFieldBuilder
                {
                    Name  = "Track #1.",
                    Value = $"Title: `{trackSel.Title.Replace("`", "")}`\n" + // We get rid of backticks for formatting.
                            $"Duration: `{trackSel.Duration.Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 3)}`\n" +
                            $"Uploader: `{trackSel.Author}`"
                };

                string playString = player.PlayerState == PlayerState.Playing && !player.Track.IsStream
                    ? $"Queued track #1 into position {player.Queue.Count + 1}."
                    : "Now playing track #1.";

                if (player.PlayerState == PlayerState.Playing)
                {
                    if (player.Queue.Count() == 50 && !server.IsPremium)
                    {
                        await ConsoleLogger.LogAsync($"Queue is full in {context.Guild.Id}, sending error.", LogLvl.TRACE);
                        await SendBasicErrorEmbedAsync("Your queue is full! `50 songs` is the maximum " +
                                                       $"for non [Kaguya Premium]({ConfigProperties.KAGUYA_STORE_URL}) " +
                                                       "servers.");
                    }
                    else
                    {
                        player.Queue.Enqueue(trackSel);
                        await ConsoleLogger.LogAsync($"Enqueued track {trackSel.Title} in guild {context.Guild.Id}.", LogLvl.TRACE);

                        if (player.Track.IsStream)
                        {
                            await player.SkipAsync();

                            await ConsoleLogger.LogAsync($"Skipped livestream to play incoming track in guild {context.Guild.Id}.", LogLvl.TRACE);
                        }
                    }
                }
                else
                {
                    try
                    {
                        await player.PlayAsync(trackSel);

                        await ConsoleLogger.LogAsync($"Playing track {trackSel.Title} in guild {context.Guild.Id}",
                                                     LogLvl.TRACE);
                    }
                    catch (Exception e)
                    {
                        await ConsoleLogger.LogAsync("An exception was thrown when trying to play track " +
                                                     $"{trackSel.Title} in guild {Context.Guild.Id}.\n" +
                                                     $"Exception Message: {e.Message}\n" +
                                                     $"Stack Trace: {e.StackTrace}", LogLvl.WARN);
                    }
                }

                if (player.Volume == 0 && player.PlayerState == PlayerState.Playing)
                {
                    await player.UpdateVolumeAsync(75); // Sets the volume back to default if it is muted.

                    await ConsoleLogger.LogAsync($"Automatically set player volume to 75 in guild {context.Guild.Id}.", LogLvl.TRACE);
                }

                var embed = new KaguyaEmbedBuilder
                {
                    Title        = $"Kaguya Music {Centvrio.Emoji.Music.Notes}",
                    Description  = playString,
                    ThumbnailUrl = await trackSel.FetchArtworkAsync(),
                    Fields       = new List <EmbedFieldBuilder>
                    {
                        field
                    }
                };

                await SendEmbedAsync(embed, context);

                return(null);
            }
            #endregion

            int h = tracks.Count;
            for (int i = 0; i < (h < 7 ? h : 7); i++)
            {
                int       i1       = i;
                LavaTrack trackSel = tracks[i];
                var       field    = new EmbedFieldBuilder
                {
                    Name  = $"Track {i1 + 1}.",
                    Value = $"Title: `{trackSel.Title.Replace("`", "")}`\n" + // We get rid of backticks for formatting.
                            $"Duration: `{trackSel.Duration.Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 3)}`\n" +
                            $"Uploader: `{trackSel.Author}`"
                };

                fields.Add(field);
                callbacks.Add((emojiNums[i], async(c, r) =>
                {
                    string playString = player.PlayerState == PlayerState.Playing && !player.Track.IsStream
                                ? $"Queued track #{i1 + 1} into position {player.Queue.Count + 1}."
                                : $"Now playing track #{i1 + 1}.";

                    if (player.PlayerState == PlayerState.Playing)
                    {
                        if (player.Queue.Count() == 50 && !server.IsPremium)
                        {
                            await ConsoleLogger.LogAsync($"Queue was full in guild {context.Guild.Id}. Sending error message.", LogLvl.TRACE);
                            await SendBasicErrorEmbedAsync("Your queue is full! `50 songs` is the maximum " +
                                                           $"for non [Kaguya Premium]({ConfigProperties.KAGUYA_STORE_URL}) " +
                                                           "servers.");

                            return;
                        }

                        player.Queue.Enqueue(trackSel);
                        await ConsoleLogger.LogAsync($"Enqueued track {trackSel} in guild {context.Guild.Id}", LogLvl.TRACE);

                        if (player.Track.IsStream)
                        {
                            await player.SkipAsync();
                            await ConsoleLogger.LogAsync("Automatically skipped livestream to play" +
                                                         $" incoming track in guild {context.Guild.Id}", LogLvl.TRACE);
                        }
                    }
                    else
                    {
                        try
                        {
                            await player.PlayAsync(trackSel);
                            await ConsoleLogger.LogAsync($"Playing track {trackSel.Title} in guild {context.Guild.Id}",
                                                         LogLvl.TRACE);
                        }
                        catch (Exception e)
                        {
                            await ConsoleLogger.LogAsync("An exception was thrown when trying to play track " +
                                                         $"{trackSel.Title} in guild {Context.Guild.Id}.\n" +
                                                         $"Exception Message: {e.Message}\n" +
                                                         $"Stack Trace: {e.StackTrace}", LogLvl.WARN);
                        }
                    }

                    if (player.Volume == 0 && player.PlayerState == PlayerState.Playing)
                    {
                        await player.UpdateVolumeAsync(75);         // Sets the volume back to default if it is muted.
                        await ConsoleLogger.LogAsync($"Automatically set volume to 75 in guild {context.Guild.Id}", LogLvl.TRACE);
                    }

                    var embed = new KaguyaEmbedBuilder
                    {
                        Title = $"Kaguya Music {Centvrio.Emoji.Music.Notes}",
                        Description = playString,
                        ThumbnailUrl = await trackSel.FetchArtworkAsync(),
                        Fields = new List <EmbedFieldBuilder>
                        {
                            field
                        }
                    };

                    await SendEmbedAsync(embed);
                }
                               ));
            }

            callbacks.Add((GlobalProperties.NoEntryEmoji(), async(c, r) =>
            {
                await c.Message.DeleteAsync();
                await r.Message.Value.DeleteAsync();
            }));

            string s = tracks.Count == 1 ? "" : "s";
            var    songDisplayEmbed = new KaguyaEmbedBuilder
            {
                Title       = "Kaguya Music Search Results",
                Description = $" I found {tracks.Count} track{s} from {provider}, " +
                              $"{(tracks.Count > 5 ? "but here are the top 5" : "here they are")}. " +
                              "Please select a track to play.",
                Fields = fields
            };

            var data = new ReactionCallbackData("", songDisplayEmbed.Build(), false, false,
                                                TimeSpan.FromSeconds(60));

            data.SetCallbacks(callbacks);

            return(data);
        }
    }