/// <summary> /// Last Hit Keys /// </summary> /// <param name="useQ">Create Q LH menu</param> /// <param name="defaultQ">Determinate toggle status</param> /// <param name="useW">Create W LH menu</param> /// <param name="defaultW">Determinate toggle status</param> /// <param name="useE">Create E LH menu</param> /// <param name="defaultE">Determinate toggle status</param> /// <param name="useR">Create R LH menu</param> /// <param name="defaultR">Determinate toggle status</param> public static void LastHitKeys( bool useQ = true, bool defaultQ = true, bool useW = true, bool defaultW = true, bool useE = true, bool defaultE = true, bool useR = true, bool defaultR = true) { // // LastHit // Lasthit = Menu.AddSubMenu("LastHit Menu", "lasthit"); Lasthit.AddGroupLabel("Last Hit Settings"); if (useQ) { Lasthit.AddCheckBox("lasthit.q", "Use Q", false); } if (useW) { Lasthit.AddCheckBox("lasthit.w", "Use W", false); } if (useE) { Lasthit.AddCheckBox("lasthit.e", "Use E", false); } if (useR) { Lasthit.AddCheckBox("lasthit.r", "Use R", false); } Lasthit.AddSeparator(); Lasthit.Add("lasthit.advanced", new CheckBox("Show Advanced Menu", false)).OnValueChange += Value.AdvancedModeChanged; JsonSettings.Profile.Options.Add(new JsonSetting("lasthit.advanced", Setting.Checkbox, Lasthit["lasthit.advanced"].Cast <CheckBox>().CurrentValue.ToString())); }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Mystic Shot"); Combo.Add("Q", new CheckBox("Use")); Combo.AddGroupLabel("Essence Flux"); Combo.Add("W", new CheckBox("Use")); Combo.AddGroupLabel("Arcane Shift"); Combo.Add("E", new CheckBox("Use")); Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled")); Combo.AddGroupLabel("Trueshot Barrage"); Combo.Add("R", new CheckBox("Use")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Auto-Harass"); Harass.Add("harassToggle", new KeyBind("Enabled", false, KeyBind.BindTypes.PressToggle, 'T')); Harass.AddGroupLabel("Mystic Shot"); Harass.Add("Q", new CheckBox("Use")); Harass.AddGroupLabel("Essence Flux"); Harass.Add("W", new CheckBox("Use")); Harass.AddSeparator(); foreach (var enemy in EntityManager.Heroes.Enemies) { Harass.Add(enemy.BaseSkinName, new CheckBox(enemy.BaseSkinName, Priorities.Contains(enemy.BaseSkinName))); } Harass.AddSeparator(); Harass.Add("Mana", new Slider("Minimum Mana", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Mystic Shot"); Lasthit.Add("Q", new CheckBox("Use")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Minimum Mana", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Mystic Shot"); LaneClear.Add("Q", new CheckBox("Use")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Minimum Mana", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Mystic Shot"); JungleClear.Add("Q", new CheckBox("Use")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Minimum Mana", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Mystic Shot"); Killsteal.Add("Q", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Essence Flux"); Killsteal.Add("W", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Trueshot Barrage"); Killsteal.Add("R", new CheckBox("Enabled")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Mystic Shot"); Drawing.Add("Q", new CheckBox("Enabled")); Drawing.AddGroupLabel("Essence Flux"); Drawing.Add("W", new CheckBox("Enabled")); Drawing.AddGroupLabel("Arcane Shift"); Drawing.Add("E", new CheckBox("Enabled")); Drawing.AddGroupLabel("Trueshot Barrage"); Drawing.Add("R", new CheckBox("Enabled")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Draw only if spell is ready?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater")); Items.Add("botrkHealth", new Slider("Minimum health", 65)); Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Enabled")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade", "Debonair: Brown", "Debonair: White", "Debonair: Orange", "Debonair: Black", "Debonair: Blue", "Debonair: Red", "Debonair: Pink", "Debonair: Purple")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K')); Misc.AddGroupLabel("Others"); Misc.Add("pushing_w", new CheckBox("Use W on allies while pushing turrets")); }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); Settings.AddLabel("Yapımcı Zimmer."); Settings.AddLabel("Türkce ceviri TekinTR."); Settings.AddSeparator(); Settings.AddLabel("Herhangi bir hata bulursanız yapımcı ile iletisime gecin."); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Gizemli Atis"); Combo.Add("Q", new CheckBox("Kullan")); Combo.AddGroupLabel("Ozut Akisi"); Combo.Add("W", new CheckBox("Kullan")); Combo.AddGroupLabel("Sihir Gecisi"); Combo.Add("E", new CheckBox("Kullan")); Combo.Add("E_mode", new ComboBox("Mode", 0, "Fareye dogru", "Dusmana", "Kapalı")); Combo.AddGroupLabel("Isabet Dalgasi"); Combo.Add("R", new CheckBox("Kullan")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Gizemli Atis"); Harass.Add("Q", new CheckBox("Kullan")); Harass.AddGroupLabel("Ozut Akisi"); Harass.Add("W", new CheckBox("Kullan")); Harass.AddSeparator(); Harass.Add("Mana", new Slider("Mana ayari", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Gizemli Atis"); Lasthit.Add("Q", new CheckBox("Kullan")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Mana ayari", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Gizemli Atis"); LaneClear.Add("Q", new CheckBox("Kullan")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Mana ayari", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Gizemli Atis"); JungleClear.Add("Q", new CheckBox("Kullan")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Mana ayari", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Gizemli Atis"); Killsteal.Add("Q", new CheckBox("Aktif")); Killsteal.AddGroupLabel("Ozut akisi"); Killsteal.Add("W", new CheckBox("Aktif")); Killsteal.AddGroupLabel("Isabet Dalgasi"); Killsteal.Add("R", new CheckBox("Aktif")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Gizemli Atis"); Drawing.Add("Q", new CheckBox("Aktif")); Drawing.AddGroupLabel("Ozut akisi"); Drawing.Add("W", new CheckBox("Aktif")); Drawing.AddGroupLabel("Sihir Gecisi"); Drawing.Add("E", new CheckBox("Aktif")); Drawing.AddGroupLabel("Isabet Dalgasi"); Drawing.Add("R", new CheckBox("Aktif")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Sadece hazir olan skilleri goster?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Kullan Mahvolmus/Bilgewater")); Items.Add("botrkHealth", new Slider("Enaz Can", 65)); Items.Add("youmuu", new CheckBox("Kullan Youmuu's Hayaletkilic")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Kullan Civali", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Aktif")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Isabet sansini sec", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Aktif", true, KeyBind.BindTypes.PressToggle, 'K')); }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); Settings.AddLabel("Dear Community, today I would like to introduce Ezreal assembly made by Zimmer for EloBuddy."); Settings.AddLabel("Feel free to report bugs and share your feedback."); Settings.AddSeparator(); Settings.AddLabel("Combat features are binded to your orbwalker keys."); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Mystic Shot"); Combo.Add("Q", new CheckBox("Use")); Combo.AddGroupLabel("Essence Flux"); Combo.Add("W", new CheckBox("Use")); Combo.AddGroupLabel("Arcane Shift"); Combo.Add("E", new CheckBox("Use")); Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled")); Combo.AddGroupLabel("Trueshot Barrage"); Combo.Add("R", new CheckBox("Use")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Mystic Shot"); Harass.Add("Q", new CheckBox("Use")); Harass.AddGroupLabel("Essence Flux"); Harass.Add("W", new CheckBox("Use")); Harass.AddSeparator(); Harass.Add("Mana", new Slider("Minimum Mana", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Mystic Shot"); Lasthit.Add("Q", new CheckBox("Use")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Minimum Mana", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Mystic Shot"); LaneClear.Add("Q", new CheckBox("Use")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Minimum Mana", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Mystic Shot"); JungleClear.Add("Q", new CheckBox("Use")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Minimum Mana", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Mystic Shot"); Killsteal.Add("Q", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Essence Flux"); Killsteal.Add("W", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Trueshot Barrage"); Killsteal.Add("R", new CheckBox("Enabled")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Mystic Shot"); Drawing.Add("Q", new CheckBox("Enabled")); Drawing.AddGroupLabel("Essence Flux"); Drawing.Add("W", new CheckBox("Enabled")); Drawing.AddGroupLabel("Arcane Shift"); Drawing.Add("E", new CheckBox("Enabled")); Drawing.AddGroupLabel("Trueshot Barrage"); Drawing.Add("R", new CheckBox("Enabled")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Draw only if spell is ready?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater")); Items.Add("botrkHealth", new Slider("Minimum health", 65)); Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Enabled")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K')); }