public bool IsButtonPressed(MouseButton button) { return(MouseState.IsButtonDown(button) && !LastMouseState.IsButtonDown(button)); }
public bool IsButtonReleased(MouseButton button) { return(!MouseState.IsButtonDown(button) && LastMouseState.IsButtonDown(button)); }
public bool HasButtonChanged(MouseButton button) { return(LastMouseState.IsButtonDown(button) != MouseState.IsButtonDown(button)); }