public override void initButton(int i) { nodeList[i] = NGUITools.AddChild(gameObject, (fatherWindow as LastBattleRankWindow).rankitemPrefab); nodeList[i].SetActive(true); LastBattleRankItemView itemView = nodeList[i].GetComponent <LastBattleRankItemView>(); itemView.init(rank[i], i); }
public override void updateItem(GameObject item, int index) { LastBattleRankItemView itemView = item.GetComponent <LastBattleRankItemView>(); itemView.init(rank[index], index); }