private void Awake() { if (LanguageChange.CurrentLanguage == null) { LanguageChange.CurrentLanguage = DefaultLanguage; } CurrentLanguageMENU = LanguageChange.CurrentLanguage; }
public void ChangeLanguage() { CurrentLanguage = LanguageList[LanguageMenu.value]; canvasMainMenu.GetComponent <LanguageChange1>().CurrentLanguageMENU = CurrentLanguage; canvasMainMenu.GetComponent <LanguageChange1>().ChangeLanguage(); textsList[0].text = CurrentLanguage.LocalizationTexts[6]; textsList[1].text = CurrentLanguage.LocalizationTexts[5]; textsList[2].text = CurrentLanguage.LocalizationTexts[4]; textsList[3].text = CurrentLanguage.LocalizationTexts[3]; textsList[4].text = CurrentLanguage.LocalizationTexts[2]; textsList[5].text = CurrentLanguage.LocalizationTexts[1]; textsList[6].text = CurrentLanguage.LocalizationTexts[0]; }