public void FillTitles(bool realTutorial, MonsterType monsterType, Monster monster = null) { LanguagesFillers.FillSquadMonsterTitlesSubPanel(Type, Level, TypeValue, monsterType); if (realTutorial) { if (monster != null) { FillValuesWithMonsterData(monster); } } else { if (monster != null) { FillValuesWithMonsterData(monster); } else { switch (monsterType) { case MonsterType.ATTACK: FillValuesFictious(atkMonster); break; case MonsterType.DEFENSE: FillValuesFictious(defMonster); break; case MonsterType.SABOTAGE: FillValuesFictious(sabMonster); break; } } } }