public void accept() { parent.GetComponent <Launcher>().acceptGame(); accept_button.GetComponent <Button>().interactable = false; accept_text.GetComponent <Text>().text = LanguageSystem.GET_SEARCH_GAME_MENU_BUTTON_LABEL_ACCEPTED(); accept_text.GetComponent <Text>().color = new Color32(37, 227, 0, 255); accepted = true; }