// Use this for initialization public void PlayCutscene(LanguageSelect e) { sceneIndex = 1; PlayScene1(); AkSoundEngine.PostEvent("Play_MusicCutScene", this.gameObject); }
//Change text input immediately without the need to select the text box public void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { QuitProgram(); } if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Keypad1)) { LanguageSelect.SelectEnglish(); StartTest(); } if (Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Keypad2)) { LanguageSelect.SelectChinese(); StartTest(); } if (Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Keypad3)) { LanguageSelect.SelectMalay(); StartTest(); } if (Input.GetKeyDown(KeyCode.Alpha4) || Input.GetKeyDown(KeyCode.Keypad4)) { LanguageSelect.SelectTamil(); StartTest(); } }
// Start is called before the first frame update void Start() { if (!ConfigFile.IsLoaded) { ConfigFile.Load(); } loadingLeft = GameObject.Find("LoadingLeft").GetComponent <RectTransform>(); loadingRight = GameObject.Find("LoadingRight").GetComponent <RectTransform>(); backgroundImage = GameObject.Find("Bg").GetComponent <UnityEngine.UI.RawImage>(); if (backgroundImage != null && backgroundImage.texture != null) { backgroundImage.texture.wrapMode = TextureWrapMode.Repeat; } Bg1.SetColor(ThemeColors.Pink); Bg2.SetColor(ThemeColors.Blue); Bg3.SetColor(ThemeColors.Yellow); LanguageSelect.Initialize(Confirm); Confirm.SetActive(false); init = true; }
protected void _SetLanguage(Control controls) { foreach (Control c in controls.Controls) { if (!c.Name.Contains('_')) { continue; } switch (c.GetType().Name) { case "TabControl": TabControl tbc = c as TabControl; for (int j = 0; j < tbc.TabCount; j++) { tbc.TabPages[j].Text = LanguageSelect.getResc(tbc.TabPages[j].Name.Split('_')[1]); _SetLanguage(tbc.TabPages[j]); } ; break; default: if (c.Controls.Count > 0) { _SetLanguage(c); } c.Text = LanguageSelect.getResc(c.Name.Split('_')[1]); break; } } }
// Update is called once per frame void Update() { if (Input.GetButtonDown("Down")) { LanguageSelect.ScrollDown(); } else if (Input.GetButtonDown("Up")) { LanguageSelect.ScrollUp(); } else if (Input.GetButtonDown("Left")) { LanguageSelect.Cancel(); } else if (Input.GetButtonDown("Select")) { DialogResult outRes = LanguageSelect.Select(); if (outRes == DialogResult.Confirm) { ConfigFile.LocalizedLanguage = LanguageSelect.GetLanguage(); GameState.TransitionState = TransitionState.EnteringLoadingScreen; GameState.Destination = LanguageSelect.NextGameMode; } } }
public CreateUser() { InitializeComponent(); base._SetLanguage(this); #region controller setting textBox1.ForeColor = Color.Gray; textBox1.Text = LanguageSelect.getResc("EnterUser"); textBox1.GotFocus += new EventHandler((object obj, EventArgs e) => { if (string.IsNullOrEmpty(textBox1.Text) || textBox1.Text == LanguageSelect.getResc("EnterUserError") || textBox1.Text == LanguageSelect.getResc("EnterUser")) { textBox1.ForeColor = Color.Black; textBox1.Text = ""; } }); textBox1.LostFocus += new EventHandler((object obj, EventArgs e) => { if (!Regex.IsMatch(textBox1.Text, "^.*@.*.((.[a-zA-Z])|(.[a-zA-Z].[a-zA-Z]))$") && textBox1.Text != LanguageSelect.getResc("EnterUserError")) { textBox1.ForeColor = Color.Red; textBox1.Text = LanguageSelect.getResc("EnterUserError"); } }); textBox2.GotFocus += new EventHandler((object obj, EventArgs e) => { textBox2.ForeColor = Color.Black; textBox2.PasswordChar = '❤'; textBox2.Text = ""; }); textBox2.LostFocus += new EventHandler((object obj, EventArgs e) => { if (string.IsNullOrEmpty(textBox2.Text)) { textBox2.ForeColor = Color.Red; textBox2.UseSystemPasswordChar = false; textBox2.Text = LanguageSelect.getResc("EmptyPassError"); } }); textBox7.Text = "110"; textBox7.LostFocus += new EventHandler((object obj, EventArgs e) => { if (!Regex.IsMatch(textBox7.Text, "^[0-9]{1,5}$")) { textBox7.Text = ""; } }); textBox6.Text = "25"; textBox6.LostFocus += new EventHandler((object obj, EventArgs e) => { if (!Regex.IsMatch(textBox6.Text, "^[0-9]{1,5}$")) { textBox6.Text = ""; } }); #endregion }
// Update is called once per frame void Update() { if (!init) { return; } // Wait until the scene is fully loaded if (!transitionFinished) { return; } LanguageSelect.Draw(); Util.TranslateRawImage(ref backgroundImage, Globals.BackgroundOffset); float ratio; switch (GameState.TransitionState) { case TransitionState.LeavingLoadScreen: ratio = DrawLoadingScreenTransition(false); if (ratio >= 1.0f) { GameState.TransitionState = TransitionState.ScreenActive; GameState.GameMode = Mode.LanguageSelect; } break; case TransitionState.ScreenActive: transitionStartTime = -1; break; case TransitionState.EnteringLoadingScreen: ratio = DrawLoadingScreenTransition(true); if (ratio <= 0.0f) { GameState.TransitionState = TransitionState.SwitchingScreens; loadStarted = false; } break; case TransitionState.SwitchingScreens: if (!loadStarted) { StartCoroutine(Util.SwitchSceneAsync()); loadStarted = true; } break; default: break; } }
private void LanguageSelection(LanguageSelect e) { isDanish = e.isDanish; if (isDanish) { AkSoundEngine.SetCurrentLanguage("Danish"); } else { AkSoundEngine.SetCurrentLanguage("English(US)"); } AkBankManager.LoadBank("nysb", false, true); PlaySound("Play_UITap"); }
private void DataBind() { LanguageSelect.DataSource = LanguagesMapper.GetAllActive().ToList(); LanguageSelect.DataTextField = "Name"; LanguageSelect.DataValueField = "ID"; LanguageSelect.DataBind(); var currentLanguage = AdminBasePage.CurrentLanguage; if (currentLanguage != null) { LanguageSelect.Items.FindByValue(currentLanguage.ID.ToString()).Selected = true; } }
private void BindLanguageDropDownList() { LanguageSelect.DataTextField = "Text"; LanguageSelect.DataValueField = "Value"; LanguageSelect.DataSource = GetLanguages(); LanguageSelect.DataBind(); for (int i = 0; i < LanguageSelect.Items.Count; i++) { if (LanguageSelect.Items[i].Value.Equals(CultureInfo.CurrentUICulture.Name)) { LanguageSelect.Items[i].Selected = true; break; } } }
public void ClerkApplication() { //change language by clicking the language drop down list LanguageSelect.SendKeys(Keys.ArrowDown); // Log.Info("pressed arrow down to select hebrew language"); //fill user name, pasdoword and hit LOGIN UserName.EnterClearText(Constant.userEmail); UserPassword.EnterClearText(Constant.loginPassword); LoginButton.ClickOn(); if (Pages.Home_Page.AppointmentBtn_1.Displayed) { } else if (Pages.Home_Page.AppointmentBtn_2.Displayed) { SideBarArrow.ClickOn(); } softAssert.VerifyElementNotPresent(Pages.Home_Page.SettingScreen); }
public void LoginUnauthorizedUserApplication() { //change language by clicking the language drop down list LanguageSelect.SendKeys(Keys.ArrowDown); Log.Info("pressed arrow down to select hebrew language"); //fill user name, pasdoword and hit LOGIN UserName.EnterClearText(Constant.unauthorizedUserName); UserPassword.EnterClearText(Constant.loginPassword); LoginButton.ClickOn(); if (NewAppointment.IsDisplayed("new Appointment btn")) { } else { Log.Error("Login Failed"); Assert.Fail(); } }
private void button1_Create_Click(object sender, EventArgs e) { if (!ValiInput()) { return; } UserInfo userInfo = new UserInfo(); userInfo.EmailAddress = textBox1.Text; userInfo.UserName = textBox5.Text; userInfo.Password = textBox2.Text; userInfo.PopAddress = textBox4.Text; userInfo.SmtpAddress = textBox3.Text; userInfo.PopPort = int.Parse(textBox7.Text); userInfo.SmtpPort = int.Parse(textBox6.Text); userInfo.CreateDate = DateTime.Now; UserManage userMng = new UserManage(); userMng.OnCreateUserErrorEvent += new UserManage.CreateUserErrorHandler((Exception ex) => { Common.AppLog.SysLog(ex.ToString()); MessageBox.Show(LanguageSelect.getResc("CreateUserError")); }); userMng.OnCreatedUserEvent += new UserManage.CreatedUserHandler(() => { Common.AppLog.SysLog(string.Format(LanguageSelect.getResc("SysUserCreate"), userInfo.EmailAddress)); }); switch (userMng.CreateUser(userInfo)) { case 1: MessageBox.Show(LanguageSelect.getResc("CreateUserSuccess")); AppMain.currUser = userInfo; DownLoadMails f = new DownLoadMails(); f.Show(); f.Activate(); this.Close(); break; case 2: MessageBox.Show(LanguageSelect.getResc("RepeatUser")); break; } }
public void Language(LanguageSelect e) { isDanish = e.isDanish; }
// Set Data public void SelectLanguageFromList(string language) { LanguageSelect.SelectByText(language, true); }