Пример #1
0
        private IEnumerator MovePlayerLeft()
        {
            Vector3 nextLanePos = laneController.GetNextLanePos(NextLane.GoLeft);
            float   currTime    = Time.time;

            while (playerData.PlayerTransform.position.x >= nextLanePos.x + offset)
            {
                Move(nextLanePos, currTime);
                yield return(null);
            }

            isMovingSideways = false;
        }