Пример #1
0
        public static void On_LandmineTriggered(Landmine landmine, BasePlayer basePlayer)
        {
            LandmineTriggerEvent landmineTriggerEvent = new LandmineTriggerEvent(landmine, basePlayer);

            OnNext("On_LandmineTriggered", landmineTriggerEvent);

            if (landmineTriggerEvent.Explode)
            {
                if (basePlayer != null)
                {
                    landmine.SetFieldValue("triggerPlayerID", basePlayer.userID);
                }
                landmine.SetFlag(BaseEntity.Flags.Open, true);
                landmine.SendNetworkUpdate(BasePlayer.NetworkQueue.Update);
            }
        }
Пример #2
0
 public void On_LandmineTriggered(LandmineTriggerEvent lte)
 {
     SetHookWorking("On_LandmineTriggered");
     Broadcast("Landmine has been triggered by " + lte.Player.Name);
 }