/// <summary> /// 如果点了某个人物,判断其是在船上还是陆地上 /// 如果在船上,则上岸;否则,上船 /// </summary> /// <param name="chac">某个人</param> public void isClickCha(ChaController chac) { //上岸 if (chac.isOnBoat()) { LandController whichLand; if (boat.getOnWhere() == -1) { whichLand = toLand; } else { whichLand = fromLand; } boat.getOffBoat(chac.getChaName()); //chac.movePosition(whichLand.getEmptyPosition()); // chac.setDestination(whichLand.getEmptyPosition()); actionManager.moveCharacter(chac, whichLand.getEmptyPosition());//动作执行 chac.getOnLand(whichLand); whichLand.getOnLand(chac); } //上船 else { LandController whichLand = chac.getLandCont(); if (boat.getEmptyIndex() == -1) { return; } if (whichLand.getSide() != boat.getOnWhere()) { return; } whichLand.getOffLand(chac.getChaName()); //chac.movePosition(boat.getEmptyPos()); // chac.setDestination(boat.getEmptyPos()); actionManager.moveCharacter(chac, boat.getEmptyPos());//动作执行 chac.getOnBoat(boat); boat.getOnBoat(chac); } userGUI.Status = isOver();//判断游戏是否已经达到了结束的条件 }