// Use this for initialization void Start() { manager = UduinoManager.Instance; manager.pinMode(AnalogPin.A2, PinMode.Input); Lock1 = false; Lock2 = false; picRotCheck1 = false; picRotCheck2 = false; picRotCheck3 = false; Lamp1Script = Lamp1Access.GetComponent <Lamp1>(); Lamp2Script = Lamp2Access.GetComponent <Lamp2>(); Lamp3Script = Lamp3Access.GetComponent <Lamp3>(); Lamp4Script = Lamp4Access.GetComponent <Lamp4>(); BlueDoorScript = BlueDoorAccess.GetComponent <BlueDoor>(); RedDoorScript = RedDoorAccess.GetComponent <RedDoor>(); }
// Use this for initialization void Start() { Lamp3Script = Lamp3Access.GetComponent <Lamp3>(); lampstate = false; }
// Use this for initialization void Start() { Lamp1Script = Lamp1Access.GetComponent <Lamp1>(); Lamp3Script = Lamp3Access.GetComponent <Lamp3>(); lampstate = true; }