private void Dispose(bool disposing) { if (IconFrame != null) { IconFrame.Dispose(); } if (IconInputBar != null) { IconInputBar.Dispose(); } if (LabelText != null) { LabelText.Dispose(); } }
void ReleaseDesignerOutlets() { if (ButtonText != null) { ButtonText.Dispose(); ButtonText = null; } if (LabelText != null) { LabelText.Dispose(); LabelText = null; } if (TextField != null) { TextField.Dispose(); TextField = null; } }