// Use this for initialization void Start() { _launchManager = GameObject.FindWithTag("LaunchManager").GetComponent <LaunchManager>(); _menuManager = _launchManager.MenuManager; _log = _launchManager.LoggingManager; _labchart = _launchManager.gameObject.GetComponent <LabchartUtils>(); var fields = transform.Find("Panel").Find("Fields"); fields.Find("Labchart Button").GetComponent <Button>().onClick.AddListener(() => _labchart.AddLabchartCommentsToAll()); fields.Find("BackButton").GetComponent <Button>().onClick.AddListener(() => { _menuManager.InstantiateAndShowMenu("Evaluation Menu", "Launcher"); }); _dynFields = fields.Find("DynFieldsWithScrollbar").Find("DynFields"); DisplayParticipants(); }
void Start() { _launchManager = GameObject.FindWithTag("LaunchManager").GetComponent <LaunchManager>(); _menuManager = _launchManager.MenuManager; _log = _launchManager.LoggingManager; _labchart = _launchManager.gameObject.GetComponent <LabchartUtils>(); _sessionId = _menuManager.ActiveSessionId; _fields = transform.Find("Panel").Find("Fields"); _dynamicField = _fields.Find("DynFieldsWithScrollbar").Find("DynFields"); _fields.Find("Labchart Button").GetComponent <Button>().onClick.AddListener(() => _labchart.AddLabchartComments(_sessionId)); _fields.Find("BackButton").GetComponent <Button>().onClick.AddListener(() => _menuManager.InstantiateAndShowMenu("Participants Menu", "Launcher")); DisplayParticipantDetails(); }