void OnDrawGizmos() { if (bezier != null) { bezier.gizmoDraw(); // debug aid to be able to see the path in the scene inspector } }
static int gizmoDraw(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { LTBezierPath obj = (LTBezierPath)ToLua.CheckObject <LTBezierPath>(L, 1); obj.gizmoDraw(); return(0); } else if (count == 2) { LTBezierPath obj = (LTBezierPath)ToLua.CheckObject <LTBezierPath>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.gizmoDraw(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LTBezierPath.gizmoDraw")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int gizmoDraw(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif LTBezierPath self = (LTBezierPath)checkSelf(l); System.Single a1; checkType(l, 2, out a1); self.gizmoDraw(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
void OnDrawGizmos() { // Debug.Log("drwaing"); Gizmos.color = Color.red; if (visualizePath != null) { visualizePath.gizmoDraw(); // To Visualize the path, use this method } }
void OnDrawGizmos() { // Debug.Log("drwaing"); if (cr != null) { OnEnable(); } Gizmos.color = Color.red; if (cr != null) { cr.gizmoDraw(); // To Visualize the path, use this method } }
static public int gizmoDraw(IntPtr l) { try { LTBezierPath self = (LTBezierPath)checkSelf(l); System.Single a1; checkType(l, 2, out a1); self.gizmoDraw(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int gizmoDraw(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LTBezierPath obj = (LTBezierPath)ToLua.CheckObject(L, 1, typeof(LTBezierPath)); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.gizmoDraw(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }