Пример #1
0
 public void OnEventRaised(LNSClient from, ushort eventCode, LNSReader reader, DeliveryMethod deliveryMethod)
 {
     if (messageReceiver != null)
     {
         messageReceiver(reader.GetString());
     }
 }
Пример #2
0
 public bool CanReconnect(LNSClient client)
 {
     lock (thelock)
     {
         return(disconnectedClients.Contains(client.id));
     }
 }
Пример #3
0
    private void OnPlayerConnected(LNSClient client)
    {
        Debug.LogFormat("OnPlayerConnected {0} {1} {2}", client.id, client.displayName, client.platform.ToString());

        writer.Reset();
        writer.Put(player.color);
        connector.RaiseEventOnClient(client, 0, writer, DeliveryMethod.ReliableOrdered);
    }
Пример #4
0
 public void OnEventRaised(LNSClient from, ushort eventCode, LNSReader reader, DeliveryMethod deliveryMethod)
 {
     if (eventCode == 0)
     {
         Color color = reader.GetColor();
         if (others.ContainsKey(from.id))
         {
             Clone o = others[from.id];
             o.GetComponent <Clone>().SetColor(color);
             o.gameObject.name = from.id + "_" + from.displayName;
         }
         else
         {
             GameObject o = Instantiate(clonePrefab);
             o.GetComponent <Clone>().SetColor(color);
             o.name = from.id + "_" + from.displayName;
             others.Add(from.id, o.GetComponent <Clone>());
         }
     }
     else if (eventCode == 1)
     {
         string     playerid = from.id;
         Vector3    pos      = reader.GetVector3();
         Quaternion rot      = reader.GetQuaternion();
         //long timestamp = reader.GetLong();
         //Debug.Log(timestamp);
         //float delay = (float)(System.DateTime.UtcNow - System.DateTime.FromFileTimeUtc(timestamp)).TotalMilliseconds;
         //if (delay > 400)
         //{
         //    //Discard old packet
         //    return;
         //}
         if (others.ContainsKey(playerid))
         {
             others[playerid].SetTarget(pos, rot);
         }
     }
     else if (eventCode == 2)
     {
         if (others.ContainsKey(from.id))
         {
             Vector3    pos = reader.GetVector3();
             Quaternion rot = reader.GetQuaternion();
             others[from.id].ShootBulletAt(pos, rot);
         }
     }
     else if (eventCode == 3)
     {
         player.transform.position += Vector3.up;
     }
     else if (eventCode == 10)
     {
         if (others.ContainsKey(from.id))
         {
             others[from.id].audioReceiver.Play(reader.GetInt(), reader.GetInt(), reader.GetRemainingBytes());
         }
     }
 }
Пример #5
0
    public void AddPlayer(LNSClient client)
    {
        lock (thelock)
        {
            if (roomParameters.isQuadTreeAllowed)
            {
                quadTree.Insert(client);
            }
            clients.Add(client);
            if (disconnectedClients.Contains(client.id))
            {
                disconnectedClients.Remove(client.id);
            }
        }
        SendPlayerConnectedEvent(client); // player connected event
        if (clients.Count == 1)
        {
            masterClient = client;
            SendMasterPlayerChangedEvent();  //Send master client changed event
        }
        else
        {
            lock (thelock)
            {
                for (int i = 0; i < clients.Count; i++)
                {
                    if (clients[i].id != client.id)
                    {
                        client.writer.Reset();
                        client.writer.Put(LNSConstants.CLIENT_EVT_ROOM_PLAYER_CONNECTED);
                        client.writer.Put(clients[i].id);
                        client.writer.Put(clients[i].displayname);
                        client.writer.Put((byte)clients[i].platform);
                        client.writer.Put(clients[i].networkid);

                        client.peer.Send(client.writer, DeliveryMethod.ReliableOrdered);
                    }
                }

                writer.Reset();
                writer.Put(LNSConstants.CLIENT_EVT_ROOM_MASTERCLIENT_CHANGED);
                writer.Put(masterClient.id);

                client.peer.Send(writer, DeliveryMethod.ReliableOrdered);

                foreach (var cachedData in persistentData)
                {
                    writer.Reset();
                    writer.Put(LNSConstants.CLIENT_EVT_ROOM_CACHE_DATA);
                    writer.Put(cachedData.Key);
                    writer.Put(cachedData.Value);

                    client.peer.Send(writer, DeliveryMethod.ReliableOrdered);
                }
            }
        }
    }
Пример #6
0
 private void OnPlayerDisconnected(LNSClient client)
 {
     Debug.Log("OnPlayerDisconnected " + client.id);
     if (others.ContainsKey(client.id))
     {
         GameObject.Destroy(others[client.id].gameObject);
         others.Remove(client.id);
     }
 }
Пример #7
0
    public void SendPlayerDisconnectedEvent(LNSClient client)
    {
        lock (thelock)
        {
            writer.Reset();
            writer.Put(LNSConstants.CLIENT_EVT_ROOM_PLAYER_DISCONNECTED);
            writer.Put(client.id);

            for (int i = 0; i < clients.Count; i++)
            {
                clients[i].peer.Send(writer, DeliveryMethod.ReliableOrdered);
            }
        }
    }
Пример #8
0
    public void RemovePlayer(LNSClient client)
    {
        string clientid = client.id;

        lock (thelock)
        {
            if (roomParameters.isQuadTreeAllowed)
            {
                quadTree.Remove(client);
            }
            clients.Remove(client);
            if (!disconnectedClients.Contains(clientid))
            {
                disconnectedClients.Add(clientid);
            }
            if (clients.Count == 0)
            {
                new Thread(() =>
                {
                    try
                    {
                        int waited = 0;
                        while (waited < roomParameters.idleLife)
                        {
                            if (clients.Count > 0) // check if someone rejoined
                            {
                                return;
                            }
                            Thread.Sleep(1000);
                            waited += 1;
                        }
                        assocGame.RemoveRoom(this);
                    }
                    catch { }
                }).Start();

                return;
            }
        }

        SendPlayerDisconnectedEvent(client);
        if (clientid == masterClient.id)
        {
            masterClient = clients[0];
            SendMasterPlayerChangedEvent(); //Send master client changed event
        }
    }
Пример #9
0
    public LNSConnector(LNSClientParameters clientParameters, LNSConnectSettings settings, ILNSDataReceiver dataReceiver)
    {
        this.clientParameters = clientParameters;

        this.settings = settings;


        this.dataReceiver     = dataReceiver;
        this.threadDispatcher = LNSMainThreadDispatcher.GetInstance();

        localClient      = new LNSClient();
        clientDataWriter = new NetDataWriter();
        writer           = new NetDataWriter();

        this.settings.Validate();

        EventBasedNetListener listener = new EventBasedNetListener();



        client = new NetManager(listener);


        SetClientId(this.clientParameters.id);

        //Write Client Data
        clientDataWriter.Put(this.settings.serverSecurityKey);
        clientDataWriter.Put(this.clientParameters.id);
        clientDataWriter.Put(this.clientParameters.displayName);
        clientDataWriter.Put(this.settings.gameKey);
        clientDataWriter.Put(this.settings.gameVersion);
        clientDataWriter.Put(this.settings.platform);


        //List to receiveEvent
        listener.PeerConnectedEvent    += Listener_PeerConnectedEvent;
        listener.PeerDisconnectedEvent += Listener_PeerDisconnectedEvent;
        listener.NetworkReceiveEvent   += Listener_NetworkReceiveEvent;

        listener.NetworkErrorEvent += Listener_NetworkErrorEvent;
        listener.NetworkReceiveUnconnectedEvent += Listener_NetworkReceiveUnconnectedEvent;
    }
Пример #10
0
 public void OnEventRaised(LNSClient from, ushort eventCode, LNSReader reader, DeliveryMethod deliveryMethod)
 {
     totalDataTransfered += reader.RawDataSize;
     if (Time.time - timeDataCountStarted > 1)
     {
         dataTransferPerSec   = (float)totalDataTransfered / (Time.time - timeDataCountStarted);
         timeDataCountStarted = Time.time;
         totalDataTransfered  = 0;
     }
     if (eventCode == 0)
     {
         if (!remoteClones.ContainsKey(from.id))
         {
             GameObject clone = GameObject.Instantiate(clonePrefab, clonePrefab.transform.parent, true);
             clone.SetActive(true);
             clone.name = "Clone_" + from.id;
             remoteClones.Add(from.id, clone.transform);
         }
         remoteClones[from.id].localPosition = reader.GetVector3();
     }
 }
Пример #11
0
    public void SendPlayerConnectedEvent(LNSClient client)
    {
        //UnityEngine.Debug.Log("SendPlayerConnectedEvent: "+client.displayname);
        lock (thelock)
        {
            writer.Reset();

            writer.Put(LNSConstants.CLIENT_EVT_ROOM_PLAYER_CONNECTED);
            //UnityEngine.Debug.Log("SendPlayerConnectedEvent " + client.id + " "+client.displayname);
            writer.Put(client.id);
            writer.Put(client.displayname);
            writer.Put((byte)client.platform);
            writer.Put(client.networkid);

            for (int i = 0; i < clients.Count; i++)
            {
                if (clients[i].networkid != client.networkid)
                {
                    clients[i].peer.Send(writer, DeliveryMethod.ReliableOrdered);
                }
            }
        }
    }
Пример #12
0
    public void ProcessReceivedData(LNSClient from, byte instructionCode, NetPacketReader reader, DeliveryMethod deliveryMethod)
    {
        byte code = instructionCode;

        if (code == LNSConstants.SERVER_EVT_LOCK_ROOM)
        {
            if (from.id == masterClient.id)
            {
                isOpen = false;
            }
            return;
        }
        else if (code == LNSConstants.SERVER_EVT_UNLOCK_ROOM)
        {
            if (from.id == masterClient.id)
            {
                isOpen = true;
            }
            return;
        }
        else if (code == LNSConstants.SERVER_EVT_RAW_DATA_TO_CLIENT)
        {
            string targetid = reader.GetString();

            lock (thelock)
            {
                for (int i = 0; i < clients.Count; i++)
                {
                    var targetClient = clients.Find(client => client.id == targetid);
                    writer.Reset();
                    writer.Put(LNSConstants.CLIENT_EVT_ROOM_RAW);
                    writer.Put(from.id);
                    writer.Put(reader.GetRemainingBytes());
                    targetClient.peer.Send(writer, deliveryMethod);
                }
            }
        }
        else if (code == LNSConstants.SERVER_EVT_RAW_DATA_TO_NEARBY_CLIENTS)
        {
            if (roomParameters.isQuadTreeAllowed)
            {
                Rect searchRect = new Rect(reader.GetFloat(), reader.GetFloat(), reader.GetFloat(), reader.GetFloat());
                from.position = searchRect.center;

                lock (thelock)
                {
                    quadTreeSearchResults.Clear();
                    quadTree.RetrieveObjectsInAreaNoAlloc(searchRect, ref quadTreeSearchResults);
                    //Debug.LogFormat("From {0} - Search Rect {1},{2} {3},{4} - Found: {5}", from.id, searchRect.center.x, searchRect.center.x, searchRect.width, searchRect.height, quadTreeSearchResults.Count);
                    writer.Reset();
                    writer.Put(LNSConstants.CLIENT_EVT_ROOM_RAW);
                    writer.Put(from.id);
                    writer.Put(reader.GetRemainingBytes());
                    for (int i = 0; i < quadTreeSearchResults.Count; i++)
                    {
                        if (quadTreeSearchResults[i].networkid != from.networkid)
                        {
                            quadTreeSearchResults[i].peer.Send(writer, deliveryMethod);
                        }
                    }
                }
            }
        }
        else if (code == LNSConstants.SERVER_EVT_RAW_DATA_CACHE)
        {
            lock (thelock)
            {
                string key   = reader.GetString();
                byte[] value = reader.GetRemainingBytes();
                if (value.Length <= 1000)
                {
                    if (persistentData.ContainsKey(key))
                    {
                        persistentData[key] = value;
                    }
                    else
                    {
                        persistentData.Add(key, value);
                    }

                    writer.Reset();
                    writer.Put(LNSConstants.CLIENT_EVT_ROOM_CACHE_DATA);
                    writer.Put(key);
                    writer.Put(value);


                    for (int i = 0; i < clients.Count; i++)
                    {
                        clients[i].peer.Send(writer, DeliveryMethod.ReliableOrdered);
                    }
                }
            }
        }
        else
        {
            lock (thelock)
            {
                writer.Reset();
                writer.Put(LNSConstants.CLIENT_EVT_ROOM_RAW);
                writer.Put(from.id);
                writer.Put(reader.GetRemainingBytes());
                for (int i = 0; i < clients.Count; i++)
                {
                    if (clients[i].networkid != from.networkid)
                    {
                        clients[i].peer.Send(writer, deliveryMethod);
                    }
                }
            }
        }
    }
Пример #13
0
    //protected void WritePlayerData(NetDataWriter writer)
    //{
    //    writer.Put(id);
    //    writer.Put(displayName);
    //    writer.Put(this.settings.gameKey);
    //    writer.Put(this.settings.gameVersion);
    //    writer.Put(this.settings.platform);
    //}


    private void Listener_NetworkReceiveEvent(NetPeer peer, NetPacketReader packetReader, DeliveryMethod deliveryMethod)
    {
        byte clientInstruction = packetReader.GetByte();

        if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_LIST)
        {
            if (roomList == null)
            {
                roomList = new LNSRoomList();
            }
            JsonUtility.FromJsonOverwrite(packetReader.GetString(), roomList);
            if (onRoomListReceived != null)
            {
                threadDispatcher.Add(() => onRoomListReceived(roomList));
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_CREATED)
        {
            isInActiveRoom     = true;
            _lastConnectedRoom = packetReader.GetString();


            if (onRoomCreated != null)
            {
                threadDispatcher.Add(() => onRoomCreated());
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_DISCONNECTED)
        {
            if (onDisconnectedFromRoom != null)
            {
                threadDispatcher.Add(() => onDisconnectedFromRoom());
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_FAILED_CREATE)
        {
            byte reason = packetReader.GetByte();
            if (onRoomCreateFailed != null)
            {
                threadDispatcher.Add(() => onRoomCreateFailed((ROOM_FAILURE_CODE)reason));
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_FAILED_JOIN)
        {
            byte reason = packetReader.GetByte();
            if (onRoomJoinFailed != null)
            {
                threadDispatcher.Add(() => onRoomJoinFailed((ROOM_FAILURE_CODE)reason));
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_FAILED_REJOIN)
        {
            byte reason = packetReader.GetByte();
            if (onRoomRejoinFailed != null)
            {
                threadDispatcher.Add(() => onRoomRejoinFailed((ROOM_FAILURE_CODE)reason));
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_JOINED)
        {
            isInActiveRoom     = true;
            _lastConnectedRoom = packetReader.GetString();

            if (onRoomJoined != null)
            {
                threadDispatcher.Add(() => onRoomJoined());
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_REJOINED)
        {
            isInActiveRoom     = true;
            _lastConnectedRoom = packetReader.GetString();
            if (onRoomRejoined != null)
            {
                threadDispatcher.Add(() => onRoomRejoined());
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_FAILED_RANDOM_JOIN)
        {
            isInActiveRoom = false;
            if (onRandomRoomJoinFailed != null)
            {
                threadDispatcher.Add(() => onRandomRoomJoinFailed());
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_MASTERCLIENT_CHANGED)
        {
            _lastConnectedRoomMasterClient = packetReader.GetString();
            localClient.isMasterClient     = isLocalPlayerMasterClient = (_lastConnectedRoomMasterClient == id);
            if (onMasterClientUpdated != null)
            {
                try
                {
                    if (isLocalPlayerMasterClient)
                    {
                        threadDispatcher.Add(() =>
                        {
                            onMasterClientUpdated(localClient);
                        });
                    }
                    else
                    {
                        for (int i = 0; i < clients.Count; i++)
                        {
                            if (clients[i].id == _lastConnectedRoomMasterClient)
                            {
                                clients[i].isMasterClient = true;
                                LNSClient client = clients[i];
                                threadDispatcher.Add(() =>
                                {
                                    onMasterClientUpdated(client);
                                });
                            }
                            else
                            {
                                clients[i].isMasterClient = false;
                            }
                        }
                    }
                }catch (System.Exception ex)
                {
                    Debug.LogError(ex.Message + " " + ex.StackTrace);
                }
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_PLAYER_CONNECTED)
        {
            string          client_id          = packetReader.GetString();
            string          client_displayName = packetReader.GetString();
            CLIENT_PLATFORM client_platform    = (CLIENT_PLATFORM)packetReader.GetByte();
            int             client_netID       = packetReader.GetInt();
            LNSClient       client             = null;
            for (int i = 0; i < clients.Count; i++)
            {
                if (clients[i].id == client_id)
                {
                    client             = clients[i];
                    client.displayName = client_displayName;
                    client.platform    = client_platform;
                    client.networkID   = client_netID;
                    break;
                }
            }

            if (client == null)
            {
                client             = new LNSClient();
                client.id          = client_id;
                client.displayName = client_displayName;
                client.platform    = client_platform;
                client.networkID   = client_netID;

                clients.Add(client);
            }
            client.isConnected = true;

            if (onPlayerConnected != null)
            {
                threadDispatcher.Add(() =>
                {
                    onPlayerConnected(client);
                });
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_PLAYER_DISCONNECTED)
        {
            string client_id = packetReader.GetString();

            for (int i = 0; i < clients.Count; i++)
            {
                if (clients[i].id == client_id)
                {
                    clients[i].isConnected = false;
                    if (onPlayerDisconnected != null)
                    {
                        threadDispatcher.Add(() =>
                        {
                            onPlayerDisconnected(clients[i]);
                        });
                    }
                    return;
                }
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_CACHE_DATA)
        {
            LNSReader reader = LNSReader.GetFromPool();
            string    key    = packetReader.GetString();
            byte[]    data   = packetReader.GetRemainingBytes();
            reader.SetSource(data);

            if (persistentData.ContainsKey(key))
            {
                persistentData[key] = data;
            }
            else
            {
                persistentData.Add(key, data);
            }

            if (dataReceiver != null)
            {
                threadDispatcher.Add(() =>
                {
                    try
                    {
                        dataReceiver.OnCachedDataReceived(key, reader);
                    }
                    catch (System.Exception ex)
                    {
                        Debug.LogError(ex.Message + " " + ex.StackTrace);
                    }
                    reader.Recycle();
                });
            }
        }
        else if (clientInstruction == LNSConstants.CLIENT_EVT_ROOM_RAW)
        {
            string fromid = packetReader.GetString();

            for (int i = 0; i < clients.Count; i++)
            {
                if (fromid == clients[i].id)
                {
                    if (dataReceiver != null)
                    {
                        ushort    eventCode = packetReader.GetUShort();
                        LNSReader reader    = LNSReader.GetFromPool();


                        LNSClient      fromClient      = clients[i];
                        DeliveryMethod _deliveryMethod = deliveryMethod;

                        reader.SetSource(packetReader.GetRemainingBytes());

                        threadDispatcher.Add(() =>
                        {
                            try
                            {
                                dataReceiver.OnEventRaised(fromClient, eventCode, reader, _deliveryMethod);
                            }
                            catch (System.Exception ex) {
                                Debug.LogError(ex.Message + " " + ex.StackTrace);
                            }
                            reader.Recycle();
                        });
                    }
                    break;
                }
            }
        }
        packetReader.Recycle();
    }
Пример #14
0
    //public bool RaiseEventOnAllAndCache(ushort eventCode, LNSWriter m_writer)
    //{
    //    if (isConnected && isInActiveRoom)
    //    {

    //        new Thread(() =>
    //        {
    //            lock (thelock)
    //            {
    //                writer.Reset();
    //                writer.Put(LNSConstants.SERVER_EVT_RAW_DATA_CACHE);
    //                writer.Put(eventCode);
    //                writer.Put(m_writer.Data);
    //                peer.Send(writer,DeliveryMethod.ReliableOrdered);
    //            }
    //        }).Start();
    //        return true;
    //    }
    //    return false;
    //}

    //public bool RaiseEventRemoveMyCache()
    //{
    //    if (isConnected && isInActiveRoom)
    //    {

    //        new Thread(() =>
    //        {
    //            lock (thelock)
    //            {
    //                //writer.Reset();
    //                //writer.Put(LNSConstants.SERVER_EVT_RAW_DATA_CACHE);
    //                //writer.Put(eventCode);
    //                //writer.Put(m_writer.Data);
    //                //peer.Send(writer, DeliveryMethod.ReliableOrdered);
    //            }
    //        }).Start();
    //        return true;
    //    }
    //    return false;
    //}

    //public bool RaiseEventRemoveAllCache()
    //{
    //    if (isConnected && isInActiveRoom && isLocalPlayerMasterClient)
    //    {

    //        new Thread(() =>
    //        {
    //            lock (thelock)
    //            {
    //                writer.Reset();
    //                writer.Put(LNSConstants.SERVER_EVT_REMOVE_ALL_CACHE);
    //                peer.Send(writer, DeliveryMethod.ReliableOrdered);
    //                //writer.Put(eventCode);
    //                //writer.Put(m_writer.Data);

    //            }
    //        }).Start();
    //        return true;
    //    }
    //    return false;
    //}



    public bool RaiseEventOnClient(LNSClient client, ushort eventCode, LNSWriter m_writer, DeliveryMethod deliveryMethod)
    {
        return(RaiseEventOnClient(client.id, eventCode, m_writer, deliveryMethod));
    }
Пример #15
0
    public void Start()
    {
        new Thread(() =>
        {
            EventBasedNetListener listener = new EventBasedNetListener();
            NetManager server = new NetManager(listener);
            server.Start(this.port);
            Debug.Log("Server Started");
            listener.ConnectionRequestEvent += request =>
            {
                Debug.Log("connection request recieved");

                lock (thelock)
                {
                    string clientKey = request.Data.GetString();
                    if (clientKey == "RJPROZ_IS_MASTER")
                    {
                    }
                    else if (clientKey != this.key)
                    {
                        NetDataWriter writer = new NetDataWriter(false, 1);
                        writer.Put(LNSConstants.CLIENT_EVT_UNAUTHORIZED_CONNECTION);
                        request.Reject(writer);
                    }
                    else
                    {
                        try
                        {
                            string userid      = request.Data.GetString();
                            string displayName = request.Data.GetString();
                            string gameKey     = request.Data.GetString();
                            string version     = request.Data.GetString();


                            CLIENT_PLATFORM platform = (CLIENT_PLATFORM)request.Data.GetByte();


                            if (string.IsNullOrEmpty(gameKey) || !gameKey.Contains("hybriona") || string.IsNullOrEmpty(userid))
                            {
                                NetDataWriter writer = new NetDataWriter();
                                writer.Put(LNSConstants.CLIENT_EVT_UNAUTHORIZED_GAME);
                                request.Reject(writer);
                            }
                            else if (connectedClientIds.Contains(userid))
                            {
                                NetDataWriter writer = new NetDataWriter(false, 1);
                                writer.Put(LNSConstants.CLIENT_EVT_USER_ALREADY_CONNECTED);
                                request.Reject(writer);
                            }
                            else
                            {
                                NetPeer peer     = request.Accept();
                                LNSClient client = null;
                                if (!clients.ContainsKey(peer.Id))
                                {
                                    client = new LNSClient(peer);
                                    clients.Add(peer.Id, client);
                                }
                                else
                                {
                                    client      = clients[peer.Id];
                                    client.peer = peer;
                                }
                                client.networkid   = peer.Id;
                                client.id          = userid;
                                client.displayname = displayName;
                                client.gameKey     = gameKey;
                                client.gameVersion = version;
                                client.platform    = platform;
                                connectedClientIds.Add(userid);
                                Debug.Log("Connected : " + peer.Id + " | Total clients: " + clients.Count);

                                Log(string.Format("Connected {0} {1} {2} {3}", gameKey, displayName, platform, userid));
                            }
                        }
                        catch
                        {
                            NetDataWriter writer = new NetDataWriter(false, 1);
                            writer.Put(LNSConstants.CLIENT_EVT_SERVER_EXECEPTION);
                            request.Reject(writer);
                        }
                    }
                }
            };

            //listener.PeerConnectedEvent += peer =>
            //{
            //    lock (thelock)
            //    {
            //        try
            //        {


            //        }
            //        catch(System.Exception ex)
            //        {
            //            Debug.LogError(ex.Message + " - "+ex.StackTrace);
            //        }
            //    }


            //};

            listener.NetworkReceiveEvent += (NetPeer peer, NetPacketReader reader, DeliveryMethod deliveryMethod) =>
            {
                int peerId       = peer.Id;
                LNSClient client = clients[peerId];
                byte instruction = reader.GetByte();

                if (client.connectedRoom == null)
                {
                    string gameKey           = client.gameKey;
                    string version           = client.gameVersion;
                    CLIENT_PLATFORM platform = client.platform;



                    LNSGame game = null;
                    if (games.ContainsKey(gameKey))
                    {
                        game = games[gameKey];
                    }
                    else
                    {
                        game = new LNSGame(gameKey, this);
                        games.Add(game.gameKey, game);
                    }

                    Dictionary <string, LNSRoom> rooms = game.rooms;
                    if (instruction == LNSConstants.SERVER_EVT_CREATE_ROOM)
                    {
                        //Debug.Log("Create room");
                        string roomid = reader.GetString();
                        LNSCreateRoomParameters roomParameters = LNSCreateRoomParameters.FromReader(reader);

                        lock (thelock)
                        {
                            if (rooms.ContainsKey(roomid.ToLower()))
                            {
                                client.SendFailedToCreateRoomEvent(ROOM_FAILURE_CODE.ROOM_ALREADY_EXIST); //: Room creation failed
                            }
                            else
                            {
                                LNSRoom room = new LNSRoom(roomid);

                                room.gameKey         = gameKey;
                                room.gameVersion     = version;
                                room.primaryPlatform = (byte)platform;
                                room.roomParameters  = roomParameters;



                                room.assocGame = game;
                                room.Prepare();

                                rooms.Add(roomid.ToLower(), room);
                                client.connectedRoom = room;
                                client.SendRoomCreatedEvent(); //: Room created
                                room.AddPlayer(client);


                                Log("Room created " + room.id, client);
                            }
                        }
                    }
                    else if (instruction == LNSConstants.SERVER_EVT_CREATE_OR_JOIN_ROOM)
                    {
                        string roomid  = reader.GetString();
                        int maxPlayers = reader.GetInt();
                        lock (thelock)
                        {
                            if (!rooms.ContainsKey(roomid.ToLower()))
                            {
                                LNSRoom room = new LNSRoom(roomid);

                                room.gameKey                   = gameKey;
                                room.gameVersion               = version;
                                room.primaryPlatform           = (byte)platform;
                                room.roomParameters            = new LNSCreateRoomParameters();
                                room.roomParameters.maxPlayers = maxPlayers;
                                room.assocGame                 = game;
                                room.Prepare();
                                rooms.Add(roomid.ToLower(), room);
                                client.connectedRoom = room;
                                client.SendRoomCreatedEvent();  //: Room created Event
                                room.AddPlayer(client);

                                Log("Room created " + room.id, client);
                            }
                            else
                            {
                                LNSRoom room = rooms[roomid.ToLower()];
                                if (room.gameVersion != client.gameVersion)
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.VERSION_MISMATCH);
                                }
                                else if (!room.isOpen)
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.ROOM_LOCKED); // Room join failed
                                }

                                else if (room.playerCount >= room.roomParameters.maxPlayers)
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.ROOM_FULL);
                                }

                                else
                                {
                                    client.connectedRoom = room;
                                    client.SendRoomJoinedEvent();//: Room joined
                                    room.AddPlayer(client);

                                    Log("Room joined " + room.id, client);
                                }
                            }
                        }
                    }
                    else if (instruction == LNSConstants.SERVER_EVT_JOIN_ROOM)
                    {
                        string roomid    = reader.GetString();
                        bool hasPassword = reader.GetBool();
                        string password  = null;
                        if (hasPassword)
                        {
                            password = reader.GetString();
                        }


                        lock (thelock)
                        {
                            if (rooms.ContainsKey(roomid.ToLower()))
                            {
                                LNSRoom room = rooms[roomid.ToLower()];

                                if (room.gameVersion != client.gameVersion)
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.VERSION_MISMATCH);
                                }
                                else if ((room.hasPassword && password == null) || (room.hasPassword && room.roomParameters.password != password))
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.PASSWORD_MISMATCH);
                                }
                                else if (!room.isOpen)
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.ROOM_LOCKED);
                                }
                                else if (room.playerCount >= room.roomParameters.maxPlayers)
                                {
                                    client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.ROOM_FULL);
                                }

                                else
                                {
                                    client.connectedRoom = room;
                                    client.SendRoomJoinedEvent(); //: Room Joined
                                    room.AddPlayer(client);

                                    Log("Room joined " + room.id, client);
                                }
                            }
                            else
                            {
                                client.SendRoomFailedToJoinEvent(ROOM_FAILURE_CODE.ROOM_DOESNT_EXIST); // Room join failed
                            }
                        }
                    }
                    else if (instruction == LNSConstants.SERVER_EVT_JOIN_RANDOM_ROOM)
                    {
                        LNSJoinRoomFilter filter = LNSJoinRoomFilter.FromReader(reader);
                        lock (thelock)
                        {
                            bool found = false;
                            foreach (var roomKV in rooms)
                            {
                                LNSRoom room = roomKV.Value;
                                //Debug.Log("is room param null " + (room.roomParameters == null));
                                if (room.roomParameters.isPublic && room.gameVersion == client.gameVersion && !room.hasPassword && room.isOpen && room.playerCount < room.roomParameters.maxPlayers)
                                {
                                    if (filter == null || room.IsFilterMatch(filter))
                                    {
                                        client.connectedRoom = room;
                                        client.SendRoomJoinedEvent(); //: Room Joined
                                        room.AddPlayer(client);

                                        Log("Room random joined " + room.id, client);

                                        found = true;
                                        break;
                                    }
                                }
                            }

                            if (!found)
                            {
                                client.SendRoomFailedToRandomJoin(); // Room join failed
                            }
                        }
                    }
                    else if (instruction == LNSConstants.SERVER_EVT_REJOIN_ROOM)
                    {
                        string roomid = reader.GetString();

                        lock (thelock)
                        {
                            if (rooms.ContainsKey(roomid.ToLower()))
                            {
                                LNSRoom room = rooms[roomid.ToLower()];

                                if (room.playerCount >= room.roomParameters.maxPlayers)
                                {
                                    client.SendRoomFailedToReJoinEvent(ROOM_FAILURE_CODE.ROOM_FULL);
                                }
                                else if (!room.CanReconnect(client))
                                {
                                    client.SendRoomFailedToReJoinEvent(ROOM_FAILURE_CODE.REJOIN_NOT_AUTHORIZED);
                                }
                                else
                                {
                                    client.connectedRoom = room;
                                    client.SendRoomReJoinedEvent(); //: Room ReJoined
                                    room.AddPlayer(client);
                                    Log("Room rejoined " + room.id, client);
                                }
                            }
                            else
                            {
                                client.SendRoomFailedToReJoinEvent(ROOM_FAILURE_CODE.ROOM_DOESNT_EXIST); // Room join failed
                            }
                        }
                    }
                    else if (instruction == LNSConstants.SERVER_EVT_FETCH_ROOM_LIST)
                    {
                        LNSJoinRoomFilter filter = LNSJoinRoomFilter.FromReader(reader);

                        lock (thelock)
                        {
                            LNSRoomList roomList = new LNSRoomList();
                            int counter          = 0;
                            foreach (var roomKV in rooms)
                            {
                                LNSRoom room = roomKV.Value;
                                //Debug.Log("is room param null " + (room.roomParameters == null));
                                if (room.roomParameters.isPublic && room.gameVersion == client.gameVersion && room.isOpen && room.playerCount < room.roomParameters.maxPlayers)
                                {
                                    if (filter == null || room.IsFilterMatch(filter))
                                    {
                                        string roomid          = room.id;
                                        bool roomHasPassword   = room.hasPassword;
                                        int currentPlayerCount = room.playerCount;
                                        int maxPlayers         = room.roomParameters.maxPlayers;

                                        LNSRoomList.RoomData roomData = new LNSRoomList.RoomData();
                                        roomData.id          = roomid;
                                        roomData.hasPassword = roomHasPassword;
                                        roomData.playerCount = currentPlayerCount;
                                        roomData.maxPlayers  = maxPlayers;
                                        roomList.list.Add(roomData);
                                        counter++;
                                        if (counter >= 100)
                                        {
                                            break;
                                        }
                                    }
                                }
                            }

                            client.SendRoomList(roomList);
                            roomList.list = null;
                            roomList      = null;
                        }
                    }
                }
                else
                {
                    if (instruction == LNSConstants.SERVER_EVT_LEAVE_ROOM)
                    {
                        client.SendDisconnectEvent(true);
                        client.connectedRoom = null;
                    }
                    else
                    {
                        client.connectedRoom.ProcessReceivedData(client, instruction, reader, deliveryMethod);
                    }
                }


                reader.Recycle();
            };
            listener.PeerDisconnectedEvent += (NetPeer peer, DisconnectInfo disconnectInfo) =>
            {
                lock (thelock)
                {
                    int peerId = peer.Id;
                    if (clients.ContainsKey(peerId))
                    {
                        LNSClient client = clients[peerId];
                        client.SendDisconnectEvent(false);
                        if (connectedClientIds.Contains(client.id))
                        {
                            connectedClientIds.Remove(client.id);
                        }
                        client.Dispose();
                        clients.Remove(peerId);
                    }
                }
                Debug.Log("Disconnected : " + peer.Id);
            };


            while (true)
            {
                server.PollEvents();
                Thread.Sleep(threadWaitMilliseconds); // 30 times per second
            }
        }).Start();
    }
Пример #16
0
 public void Log(string data, LNSClient client)
 {
     System.IO.File.AppendAllText(logFilePath, System.DateTime.Now + "\n" + data + string.Format(" by {0} {1} {2} {3}", client.gameKey, client.displayname, client.platform, client.id) + "\n\n");
 }