void Avatars_OnPointAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos, PointAtType pointType, float duration, LLUUID id) { if (sourceID == Client.MasterKey) { //Client.DebugLog("Master is now selecting " + targetID.ToString()); SelectedObject = targetID; } }
private void Avatars_OnEffect(EffectType type, LLUUID sourceID, LLUUID targetID, LLVector3d targetPos, float duration, LLUUID id) { if (ShowEffects) { Console.WriteLine( "ViewerEffect [{0}]: SourceID: {1} TargetID: {2} TargetPos: {3} Duration: {4} ID: {5}", type, sourceID.ToString(), targetID.ToString(), targetPos, duration, id.ToString()); } }
private void Avatars_OnLookAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos, LookAtType lookType, float duration, LLUUID id) { if (ShowEffects) { Console.WriteLine( "ViewerEffect [LookAt]: SourceID: {0} TargetID: {1} TargetPos: {2} Type: {3} Duration: {4} ID: {5}", sourceID.ToString(), targetID.ToString(), targetPos, lookType, duration, id.ToString()); } }