public HotKey(string pName, LKey pLKey, RKey pRKey, Func <int> pDelegate) { Name = pName; LKey = pLKey; RKey = pRKey; Delegate = pDelegate; }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.L)) { ZZZ.SetActive(false); LKey.SetActive(false); animator.SetTrigger("WakeUp"); } }
public bool RegisterHotKey(string pName, LKey pLKey, RKey pRKey, Func <int> pDelegate) { foreach (var item in HotKeyList) { if (item.Name == pName || (item.LKey == pLKey && item.RKey == pRKey)) { return(false); } } HotKeyList.Add(new HotKey(pName, pLKey, pRKey, pDelegate)); return(true); }
public override void OnKeyUp(LKey e) { foreach (Drawable drawable in drawablesToDraw) { if (drawable._enabled) { if (drawable != null) { if (drawable.GetDrawableState() == Painting.DrawableState.Hidden) { continue; } drawable.Released(e); } } } Released(e); }
public override void OnKeyUp(LKey e) { keySize = keyActions.Size(); if (keySize > 0) { int keyCode = e.GetKeyCode(); for (int i = 0; i < keySize; i++) { Int32 code = (Int32)keyActions.GetKey(i); if (code == keyCode) { ActionKey act = (ActionKey)keyActions.GetValue(code); act.Release(); } } } Release(e); }
public override void OnKeyDown(LKey e) { int size = keyActions.Size(); if (size > 0) { int keyCode = e.GetKeyCode(); for (int i = 0; i < size; i++) { Int32 code = (Int32)keyActions.GetKey(i); if (code == keyCode) { ActionKey act = (ActionKey)keyActions.GetValue(code); act.Press(); } } } Press(e); }
new void Awake() { base.Awake(); _controlls = new Input(); _controlls.InputPad.Jump.performed += Button => initJump(); _controlls.InputPad.Jump.canceled += Button => killJumpInit(); _controlls.InputPad.Run.performed += Stick => _stickAxis = Stick.ReadValue <Vector2>(); _controlls.InputPad.Run.canceled += Stick => _stickAxis = Vector2.zero; _controlls.InputPad.JetPack.performed += Trigger => _triggerPressed = Trigger.ReadValue <float>(); _controlls.InputPad.JetPack.canceled += Trigger => _triggerPressed = 0; _controlls.Keyboard.Jump.performed += Key => initJump(); _controlls.Keyboard.Jump.canceled += Key => killJumpInit(); _controlls.Keyboard.RunLeft.performed += LKey => _keyPressed = -LKey.ReadValue <float>(); _controlls.Keyboard.RunLeft.canceled += LKey => _keyPressed = 0; _controlls.Keyboard.RunRight.performed += RKey => _keyPressed = RKey.ReadValue <float>(); _controlls.Keyboard.RunRight.canceled += RKey => _keyPressed = 0; _controlls.Keyboard.JetPack.performed += Trigger => _triggerPressed = Trigger.ReadValue <float>(); _controlls.Keyboard.JetPack.canceled += Trigger => _triggerPressed = 0; }
public override void Release(LKey e) { }
public override void Press(LKey e) { }
public abstract void Released(LKey e);
public abstract void Pressed(LKey e);
/// <summary>Inserts the given row into all the indexes of the TableBuffer.</summary> /// <param name="ARow">The given row must conform to the structure of the TableBuffer.</param> public void Insert(ServerProcess AProcess, Row ARow) { // Insert the row into all indexes Row LKey; Row LData; int LColumnIndex; #if USEINTERNALID Scalar LScalar = new Scalar(AProcess, (Schema.IScalarType)FInternalIDColumn.DataType, Guid.NewGuid()); #endif foreach (TableBufferIndex LBufferIndex in Indexes) { LKey = AProcess.RowManager.RequestRow(AProcess, LBufferIndex.KeyRowType); try { LData = AProcess.RowManager.RequestRow(AProcess, LBufferIndex.DataRowType); try { LKey.ValuesOwned = false; LData.ValuesOwned = false; for (int LIndex = 0; LIndex < LKey.DataType.Columns.Count; LIndex++) #if USEINTERNALID if (LKey.DataType.Columns[LIndex].Name == CInternalIDColumnName) { LKey[LIndex] = LScalar; } else #endif { LColumnIndex = ARow.DataType.Columns.IndexOf(LKey.DataType.Columns[LIndex].Name); if (((Row)ARow).HasValue(LColumnIndex)) { LKey[LIndex] = ARow[LColumnIndex]; } else { LKey.ClearValue(LIndex); } } for (int LIndex = 0; LIndex < LData.DataType.Columns.Count; LIndex++) #if USEINTERNALID if (LData.DataType.Columns[LIndex].Name == CInternalIDColumnName) { LData[LIndex] = LScalar; } else #endif { LColumnIndex = ARow.DataType.Columns.IndexOf(LData.DataType.Columns[LIndex].Name); if (((Row)ARow).HasValue(LColumnIndex)) { LData[LIndex] = ARow[LColumnIndex]; } else { LData.ClearValue(LIndex); } } LBufferIndex.Insert(AProcess, LKey.Stream, LData.Stream); } finally { AProcess.RowManager.ReleaseRow(LData); } } finally { AProcess.RowManager.ReleaseRow(LKey); } } }
/// <summary> /// Is the associated key pressed or not? /// </summary> /// <returns>Whether the key is pressed or not, or false if the input is currently swallowed.</returns> public bool IsKeyPressed(LKey key) { // don't do anything if it's swallowed if (LKernel.GetG<InputSwallowerManager>().IsSwallowed()) return false; return LKernel.GetG<InputMain>().InputKeyboard.IsKeyDown(LKeysDict[key]); }
/// <summary> /// Changes the binding of "command" to "newKey" /// </summary> /// <param name="command"></param> /// <param name="newKey"></param> public void ChangeBinding(LKey command, KeyCode newKey) { LKeysDict[command] = newKey; MOISKeysDict[newKey] = command; }