public void Init() { type = LE_Animation_EventType.ReloadBullet; }
public void Init() { type = LE_Animation_EventType.SlowDown; }
public void Init() { type = LE_Animation_EventType.Stun; }
public void Init() { type = LE_Animation_EventType.changeStatu; }
public void Init() { type = LE_Animation_EventType.getInput; }
public void Init() { type = LE_Animation_EventType.moveInfo; }