public void InitData(string root, ChangeStorage storage, AchievementAccessor accessor) { _accessor = accessor; _storage = storage; DataId = root; LD_Achievements?.Init($"{DataId}.achievements", storage, _Achievements); }
public void InitData(IAchievementStateClient client, AchievementAccessor accessor, ChangeStorage storage) { _storage = storage; _accessor = accessor; LD_Achievements.Init(client.Achievements, storage); }