public async void OnLoginClicked() { string username = usernameInputField.text; if (!LCUtils.IsValidString(username)) { LCUtils.ShowToast(this, "Please input valid username."); return; } string password = passwordInputField.text; if (!LCUtils.IsValidString(password)) { LCUtils.ShowToast(this, "Please input valid password."); return; } try { LCUser user = await LCManager.Instance.Login(username, password); LCUtils.SaveUser(user); string nickname = user.GetNickname(); if (string.IsNullOrEmpty(nickname)) { SendMessageUpwards("ShowNameMenu", SendMessageOptions.RequireReceiver); } else { SendMessageUpwards("ShowLCMainMenu", SendMessageOptions.RequireReceiver); } } catch (LCException e) { LCUtils.ShowToast(this, e); } }
/// <summary> /// Bring up to login menu /// </summary> public async void ShowLoginMenu() { if (LCUtils.TryGetLocalSessionToken(out string sessionToken)) { try { LCUser user = await LCManager.Instance.Login(sessionToken); string nickname = user.GetNickname(); if (string.IsNullOrEmpty(nickname)) { ShowNameMenu(); } else { ShowLCMainMenu(); } } catch (LCException e) { Debug.LogError($"{e.Code} - {e.Message}"); ChangePage(loginPanel); } } else { ChangePage(loginPanel); } }
public void UpdateItemData(object data) { if (data is LCFriendshipRequest req) { request = req; LCUser user = request["user"] as LCUser; nameText.text = user.GetNickname(); gameObject.SetActive(true); } }
public void UpdateItemData(object data) { if (data is MessageEntity messageEntity) { gameObject.SetActive(true); user = messageEntity.User; LCIMTextMessage message = messageEntity.Message as LCIMTextMessage; chatText.text = $"{user.GetNickname()}:{message.Text}"; } }
public void UpdateItemData(object data) { if (data is LCObject obj) { friendship = obj; LCUser friend = friendship["followee"] as LCUser; nameText.text = friend.GetNickname(); gameObject.SetActive(true); } }
public void UpdateItemData(object data) { gameObject.SetActive(true); if (data is LCRanking ranking) { user = ranking.User; rankingText.text = $"第 {ranking.Rank + 1} 名"; nameText.text = user.GetNickname(); scoreText.text = $"分数:{ranking.Value}"; } }
public override async void Show() { base.Show(); try { LCUser user = await LCUser.GetCurrent(); nameText.text = user.GetNickname(); } catch (LCException e) { LCUtils.LogException(e); } }
private async void Reload() { LCLeaderboard leaderboard = LCLeaderboard.CreateWithoutData(LeaderboadName); ReadOnlyCollection <LCRanking> rankings = await leaderboard.GetResults(limit : 10, selectUserKeys : new string[] { "nickname" }); foreach (LCRanking ranking in rankings) { LCUser user = ranking.User; Debug.Log($"{user.GetNickname()} : ${ranking.Value}"); } scrollRect.SetItemData(rankings); }
private async void Reload() { scrollRect.ClearItemData(); nameText.text = target.GetNickname(); client = LCManager.Instance.IMClient; client.OnMessage += OnMessage; conversation = await client.CreateConversation(new string[] { target.ObjectId }); // 拉取历史消息 ReadOnlyCollection <LCIMMessage> messages = await conversation.QueryMessages(); foreach (LCIMMessage message in messages) { AddMessage(message); } }
private async Task <string> GetConversationName(LCIMConversation conv) { if (conv.Name != null) { return(conv.Name); } LCIMClient client = LCManager.Instance.IMClient; if (conv.MemberIds.Count == 2) { // 私聊 string targetId = conv.MemberIds[0] == client.Id ? conv.MemberIds[1] : conv.MemberIds[0]; target = await LCManager.Instance.GetUser(targetId); return(target.GetNickname()); } return("Group"); }
public void Show(LCUser target) { this.target = target; titleText.text = target.GetNickname(); gameObject.SetActive(true); }