public async Task Decline() { // 查询好友请求 LCFriendshipRequest request = await GetRequest(); // 拒绝 await LCFriendship.DeclineRequest(request); }
public async void AddFriend() { try { await LCFriendship.Request(target.ObjectId); Close(); } catch (LCException e) { Debug.LogError($"{e.Code} : {e.Message}"); } }
public async void Decline() { try { await LCFriendship.DeclineRequest(request); SendMessageUpwards("Reload", SendMessageOptions.RequireReceiver); } catch (LCException e) { LCUtils.LogException(e); throw e; } }
public async Task Accept() { // 查询好友请求 LCFriendshipRequest request = await GetRequest(); // 接受 await LCFriendship.AcceptRequest(request); // 查询好友 Assert.Greater((await GetFriends()).Count, 0); }
public async Task Init() { user1 = await SignUp(); user2 = await SignUp(); Dictionary <string, object> attrs = new Dictionary <string, object> { { "group", "sport" } }; await LCFriendship.Request(user1.ObjectId, attrs); await SignUp(); await LCFriendship.Request(user1.ObjectId); await LCUser.BecomeWithSessionToken(user1.SessionToken); }